Hostname: page-component-848d4c4894-ndmmz Total loading time: 0 Render date: 2024-05-30T05:37:43.863Z Has data issue: false hasContentIssue false

Learning in a digital fabrication course on building tangible artefacts

Published online by Cambridge University Press:  16 May 2024

Vijayakumar Nanjappan
Affiliation:
Center for Ubiquitous Computing, University of Oulu, Finland School of Computer Science and Information Technology, University College Cork, Ireland
Georgi V. Georgiev*
Affiliation:
Center for Ubiquitous Computing, University of Oulu, Finland
Hernan Casakin
Affiliation:
Ariel University, Israel
Sohail Ahmed Soomro
Affiliation:
Center for Ubiquitous Computing, University of Oulu, Finland Sukkur IBA University, Pakistan

Abstract

Core share and HTML view are not available for this content. However, as you have access to this content, a full PDF is available via the ‘Save PDF’ action button.

This paper examines how students' ideas evolve into physical prototypes within a digital fabrication design course. Examining the materials used, customization approaches, iterations, and team dynamics of 26 student projects reveals interplays between ideas, available tools, materials and constraints. Findings show the predominance of techniques, design preferences, concept refinement, and teamwork challenges. The implications highlight the value of hands-on iteration for alignment with reality and the need to support collaboration skills alongside technical prototype development.

Type
Design Education
Creative Commons
Creative Common License - CCCreative Common License - BYCreative Common License - NCCreative Common License - ND
This is an Open Access article, distributed under the terms of the Creative Commons Attribution-NonCommercial-NoDerivatives licence (http://creativecommons.org/licenses/by-nc-nd/4.0/), which permits non-commercial re-use, distribution, and reproduction in any medium, provided the original work is unaltered and is properly cited. The written permission of Cambridge University Press must be obtained for commercial re-use or in order to create a derivative work.
Copyright
The Author(s), 2024.

References

Barhoush, Y.A.M., Erichsen, J.F., Sjöman, H., Georgiev, G.V., Steinert, M., 2019. Capturing Prototype Progress in Digital Fabrication Education. Proceedings of the Design Society: International Conference on Engineering Design 1, 469478. https://doi.org/10.1017/dsi.2019.50Google Scholar
Blikstein, P., 2013. Digital Fabrication and ’Making’ in Education: The Democratization of Invention, in: FabLabs: Of Machines, Makers and Inventors, Walter-Herrmann, J. & Büching, C. (Eds.). Transcript Publishers, Bielefeld, pp. 203222.CrossRefGoogle Scholar
Chiu, J.L., Bull, G., Berry, R.Q., Kjellstrom, W.R., 2013. Teaching Engineering Design with Digital Fabrication: Imagining, Creating, and Refining Ideas, in: Mouza, C., Lavigne, N. (Eds.), Emerging Technologies for the Classroom: A Learning Sciences Perspective, Explorations in the Learning Sciences, Instructional Systems and Performance Technologies. Springer, New York, NY, pp. 4762. https://doi.org/10.1007/978-1-4614-4696-5_4CrossRefGoogle Scholar
Erichsen, J.F., Sjöman, H., Steinert, M., Welo, T., 2021. Protobooth: gathering and analyzing data on prototyping in early-stage engineering design projects by digitally capturing physical prototypes. AIEDAM 35, 6580. https://doi.org/10.1017/S0890060420000414CrossRefGoogle Scholar
Georgiev, G.V., Milara, I.S., 2018. Idea Generation Challenges in Digital Fabrication, in: DS 89: Proceedings of The Fifth International Conference on Design Creativity (ICDC 2018), University of Bath, Bath, UK. pp. 8592.Google Scholar
Georgiev, G.V., Nanjappan, V., 2023. Sustainability Considerations in Digital Fabrication Design Education. Sustainability 15, 1519. https://doi.org/10.3390/su15021519CrossRefGoogle Scholar
Georgiev, G.V., Taura, T., 2015. Using Idea Materialization to Enhance Design Creativity. DS 80-8 Proceedings of the 20th International Conference on Engineering Design (ICED 15) Vol 8: Innovation and Creativity, Milan, Italy, 27-30.07.15 349358.Google Scholar
Giunta, L., Gopsill, J., Kent, L., Goudswaard, M., Snider, C., Hicks, B., 2022. Pro2Booth: Towards an Improved Tool for Capturing Prototypes and the Prototyping Process. Proceedings of the Design Society 2, 415424. https://doi.org/10.1017/pds.2022.43CrossRefGoogle Scholar
Iwata, M., Pitkänen, K., Laru, J., Mäkitalo, K., 2020. Exploring Potentials and Challenges to Develop Twenty-First Century Skills and Computational Thinking in K-12 Maker Education. Frontiers in Education 5, 87. https://doi.org/10.3389/feduc.2020.00087CrossRefGoogle Scholar
Katterfeldt, E.-S., Dittert, N., Schelhowe, H., 2015. Designing digital fabrication learning environments for Bildung: IMPLICATIONS from ten years of physical computing workshops. International Journal of Child-Computer Interaction 5, 310. https://doi.org/10.1016/j.ijcci.2015.08.001CrossRefGoogle Scholar
Mellis, D.A., Buechley, L., 2012. Case studies in the personal fabrication of electronic products, in: Proceedings of the Designing Interactive Systems Conference, DIS ’12. Association for Computing Machinery, New York, NY, USA, pp. 268277. https://doi.org/10.1145/2317956.2317998Google Scholar
Milara, I.S., Georgiev, G.V., Ylioja, J., Özüduru, O., Riekki, J., 2019. “Document-while-doing”: a documentation tool for Fab Lab environments. The Design Journal 22, 20192030. https://doi.org/10.1080/14606925.2019.1594926CrossRefGoogle Scholar
Pitkänen, K., Andersen, H.V., 2018. Empowering Teachers and New Generations through Design Thinking and Digital Fabrication Learning Activities, in: Proceedings of the Conference on Creativity and Making in Education, FabLearn Europe’18. Association for Computing Machinery, New York, NY, USA, pp. 5563. https://doi.org/10.1145/3213818.3213826CrossRefGoogle Scholar
Pitkänen, K., Iwata, M., Laru, J., 2019. Supporting Fab Lab facilitators to develop pedagogical practices to improve learning in digital fabrication activities, in: Proceedings of the FabLearn Europe 2019 Conference, FabLearn Europe ’19. Presented at the FabLearn Europe ’19, Association for Computing Machinery, Oulu, Finland, pp. 19. https://doi.org/10.1145/3335055.3335061CrossRefGoogle Scholar
Song, M.J., 2020. The application of digital fabrication technologies to the art and design curriculum in a teacher preparation program: a case study. Int J Technol Des Educ 30, 687707. https://doi.org/10.1007/s10798-019-09524-6CrossRefGoogle Scholar
Soomro, S.A., Casakin, H., Georgiev, G.V., 2021. Sustainable Design and Prototyping Using Digital Fabrication Tools for Education. Sustainability (Basel, Switzerland) 13, 1196. https://doi.org/10.3390/su13031196Google Scholar
Suero Montero, C., Voigt, C., Mäkitalo, K., 2020. From Digital Fabrication to Meaningful Creations: Pedagogical Perspectives, in: Moro, M., Alimisis, D., Iocchi, L. (Eds.), Educational Robotics in the Context of the Maker Movement, Advances in Intelligent Systems and Computing. Springer International Publishing, Cham, pp. 6982. https://doi.org/10.1007/978-3-030-18141-3_6Google Scholar
Tomko, M., Newstetter, W., Alemán, M.W., Nagel, R.L., Linsey, J., 2020. Academic makerspaces as a design journey: Developing a learning model for how women students tap into their toolbox of design. Artificial Intelligence for Engineering Design, Analysis and Manufacturing: AIEDAM 34, 363373. https://doi.org/10.1017/S089006042000030XCrossRefGoogle Scholar