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Doll Based Design Tool in Corporate Contexts: A Qualitative Comparison with Storyboard in a New Product Development Project

Published online by Cambridge University Press:  26 July 2019

Kaho Kagohashi*
Affiliation:
Tokyo Institute of Technology, School of Engineering, Department of Mechanical Engineering, Graduate Major of Engineering Design and Science;
Yuki Taoka
Affiliation:
Tokyo Institute of Technology, School of Engineering, Department of Mechanical Engineering, Graduate Major of Engineering Design and Science;
Takehiko Ohno
Affiliation:
NTT TechnoCross Corporation, ICT Design Office;
Nana Hamaguchi
Affiliation:
NTT TechnoCross Corporation, ICT Design Office;
Xinlei Chen
Affiliation:
NTT TechnoCross Corporation, ICT Design Office;
Kenta Amano
Affiliation:
NTT TechnoCross Corporation, ICT Design Office;
Shigeki Saito
Affiliation:
Tokyo Institute of Technology, School of Environment and Society, Department of Transdisciplinary Science and Engineering, Graduate Major of Engineering Design and Science
*
Contact: Kagohashi, Kaho, Tokyo Institute of Technology, School of Engineering, Department of Mechanical Engineering, Japan, kagohashi.k.ab@m.titech.ac.jp

Abstract

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Various tools for participatory design approach have been developed to support users to engage design process. Doll scenario is proposed as a generative tool for letting participants make and enact scenarios. However, suitable context to practice doll scenario is unclear in comparison with other tools using scenario. Therefore, our overall objective is to increase understanding of characteristics of making scenario in two different ways of expression; with doll and storyboard. We developed a doll scenario method, doll staging. The tool was evaluated in comparison to storyboard at a workshop which is a part of a new product development project in a corporate. The workshop was evaluated by semi-structured interviews with the participants and observations of the workshop and design outcome. The result suggests that doll staging allows participants to think from users’ perspective in developing new idea. These findings provides new direction to choose scenario based design tools according to objective or context of design project. We also discuss potentials and research directions to use tools for developing scenario in corporate contexts.

Type
Article
Creative Commons
Creative Common License - CCCreative Common License - BYCreative Common License - NCCreative Common License - ND
This is an Open Access article, distributed under the terms of the Creative Commons Attribution-NonCommercial-NoDerivatives licence (http://creativecommons.org/licenses/by-nc-nd/4.0/), which permits non-commercial re-use, distribution, and reproduction in any medium, provided the original work is unaltered and is properly cited. The written permission of Cambridge University Press must be obtained for commercial re-use or in order to create a derivative work.
Copyright
© The Author(s) 2019

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