During the six weeks before the 2012 elections, we conducted a contest for the 54 students enrolled in an upper-division political science course on campaigns and elections. We modified and improved on a similar contest conducted by the first-named author (Abramson 2010) during the 2008 election campaign. Using contract prices posted by Intrade.com, an electronic gaming market in Dublin, we asked students to choose among 10 political outcomes. The contest was designed to help students learn about campaign strategies, understand how electoral rules affect political outcomes, and encourage them to talk about the campaign. We discuss ways we improved on Abramson’s 2008 contest and show that student participation increased substantially.