Cambridge Catalogue  
  • Your account
  • View basket
  • Help
Home > Catalogue > Evolution and the Theory of Games
Evolution and the Theory of Games
Google Book Search

Search this book

Details

  • Page extent: 234 pages
  • Size: 216 x 138 mm
  • Weight: 0.3 kg

Library of Congress

  • Dewey number: 575
  • Dewey version: 19
  • LC Classification: QH371 .M325 1982
  • LC Subject headings:
    • Evolution (Biology)--Mathematical models
    • Game theory
    • Norepinephrine--physiology
    • Vision--Physiology

Library of Congress Record

Add to basket

Paperback

 (ISBN-13: 9780521288842 | ISBN-10: 0521288843)

DOI: 10.2277/0521288843

  • There was also a Hardback of this title but it is no longer available
  • Published October 1982

Manufactured on demand: supplied direct from the printer

 (Stock level updated: 12:10 GMT, 01 September 2015)

£44.99

In this 1982 book, the theory of games, first developed to analyse economic behaviour, is modified so that it can be applied to evolving populations. John Maynard Smith's concept of an evolutionarily stable strategy is relevant whenever the best thing for an animal or plant to do depends on what others are doing. The theory leads to testable predictions about the evolution of behaviour, of sex and genetic systems, and of growth and life history patterns. This book contains a full account of the theory, and of the data relevant to it. The account is aimed at senior undergraduate and graduate students, teachers and research workers in animal behaviour, population genetics and evolutionary biology. The book will also be of interest to mathematicians and game theorists; the mathematics has been largely confined to appendixes so that the main text may be easily followed by biologists.

Contents

1. Introduction; 2. The basic model; 3. The war of attrition; 4. Games with genetic models; 5. Learning the ESS; 6. Mixed strategies-I. A classification of mechanisms; 7. Mixed strategies-II. Examples; 8. Asymmetric games-I. Ownership; 9. Asymmetric games-II. A classification, and some illustrative examples; 10. Asymmetric games-III. Sex and generation games; 11. Life history strategies and the size game; 12. Honesty, bargaining and commitment; 13. The evolution of cooperation; 14. Postscript; Appendices.

printer iconPrinter friendly version AddThis