- Format:Spiral bound
- Author(s):Chris Roffey
- Available from: May 2014
A unique series that provides a framework for teaching coding skills.
Send a Query×
Create artistic applications to explore your creative side! Reinforce your programming knowledge from Python Basics and learn a few more tricks with this fun level 1 book. Activities include extending your Etch-a-Sketch and building your own drawing app. The code is suitable for Mac, Windows and Linux users and therefore compatible with the Raspberry Pi.
Suitable for children whose only prior knowledge is from Coding Club: Python Basics
Designed and written for children at Key Stage 2 and 3 (ages 7-14), offering a foundation for Key Stage 4 (ages 14-16).
Takes a project-based approach, allowing students to progress at different paces.
Can be completed in one term at school, or more quickly at home. Further time can be spent exploring different ways of completing the challenges and making adaptations.
An opportunity to consolidate Level 1 skills.
Full support, source code and answers are provided on the companion website.
- Introduction Section One – Turtle Chapter 1: Introducing Turtle Chapter 2: Shapes, colour and repetition Chapter 3: Getting Creative Section Two – Building an Art App Chapter 4: From small beginnings Chapter 5: Red lines are not enough Chapter 6: Stamping and painting Taking Things Further Appendix – Useful Information Glossary The quick quiz answers Acknowledgements
Found 1 results
- File name
- File size
Latest newsAll news
20 June 2017
Learning French opens up a world of opportunities
6 things your students may not know about why learning French is such an asset.