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  • Cited by 2
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    This article has been cited by the following publications. This list is generated based on data provided by CrossRef.

    Gallacher, S. 2015. The Digital Evolution of Live Music.


    MILLER, KIRI 2009. Schizophonic Performance: Guitar Hero, Rock Band, and Virtual Virtuosity. Journal of the Society for American Music, Vol. 3, Issue. 04, p. 395.


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Dancing machines: ‘Dance Dance Revolution’, cybernetic dance, and musical taste

  • JOANNA DEMERS (a1)
  • DOI: http://dx.doi.org/10.1017/S0261143006001012
  • Published online: 11 September 2006
Abstract

In ‘Dance Dance Revolution’ (DDR), an arcade and home video game distributed by the Japanese entertainment corporation Konami, players move their feet in specific patterns set to electronic dance music. Only by achieving a high accuracy rate can a player advance from one level to the next. DDR enjoys worldwide popularity among teenagers and young adults, partially due to the marketing of the game's ‘soundtracks’ as separate, purchasable collections of underground techno, house, and drum ‘n’ bass. This article considers the Internet communities of DDR fans and their debates concerning ‘mainstream’ culture and musical taste.

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Popular Music
  • ISSN: 0261-1430
  • EISSN: 1474-0095
  • URL: /core/journals/popular-music
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