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Virtual reality compared with in vivo exposure in the treatment of social anxiety disorder: A three-arm randomised controlled trial

Published online by Cambridge University Press:  02 January 2018

Stéphane Bouchard*
Affiliation:
Département de psychoéducation et de psychologie, Université du Québec en Outaouais, Gatineau and Centre intégré de santé et de services sociaux de l'Outaouais, Gatineau, Québec, Canada
Stéphanie Dumoulin
Affiliation:
private practice, Gatineau, Québec, Canada
Geneviève Robillard
Affiliation:
Université du Québec en Outaouais, Gatineau, Québec, Canada
Tanya Guitard
Affiliation:
Université du Québec en Outaouais, Gatineau, Québec, Canada
Évelyne Klinger
Affiliation:
Digital Interactions Health and Disability Lab, ESIEA, Laval, France
Hélène Forget
Affiliation:
Université du Québec en Outaouais, Gatineau, Québec, Canada
Claudie Loranger
Affiliation:
Centre intégré de santé et de services sociaux de l'Outaouais, Gatineau, Québec, Canada
François Xavier Roucaut
Affiliation:
Université de Montréal, Montréal, Canada, and Centre Hospitalier Affilié Universitaire Régional de Trois-Rivières, Québec, Canada
*
Stéphane Bouchard, PhD, Université du Québec en Outaouais, Département de psychoéducation et de psychologie, CP 1250, Succ Hull, Gatineau, Québec, Canada. Email: Stephane.bouchard@uqo.ca
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Abstract

Background

People with social anxiety disorder (SAD) fear social interactions and may be reluctant to seek treatments involving exposure to social situations. Social exposure conducted in virtual reality (VR), embedded in individual cognitive–behavioural therapy (CBT), could be an answer.

Aims

To show that conducting VR exposure in CBT for SAD is effective and is more practical for therapists than conducting exposure in vivo.

Method

Participants were randomly assigned to either VR exposure (n = 17), in vivo exposure (n = 22) or waiting list (n = 20). Participants in the active arms received individual CBT for 14 weekly sessions and outcome was assessed with questionnaires and a behaviour avoidance test. (Trial registration number ISRCTN99747069.)

Results

Improvements were found on the primary (Liebowitz Social Anxiety Scale) and all five secondary outcome measures in both CBT groups compared with the waiting list. Conducting exposure in VR was more effective at post-treatment than in vivo on the primary outcome measure and on one secondary measure. Improvements were maintained at the 6-month follow-up. VR was significantly more practical for therapists than in vivo exposure.

Conclusions

Using VR can be advantageous over standard CBT as a potential solution for treatment avoidance and as an efficient, cost-effective and practical medium of exposure.

Information

Type
Papers
Copyright
Copyright © Royal College of Psychiatrists, 2017 
Figure 0

Fig. 1 CONSORT flow diagram of progress through the study.

Figure 1

Table 1 Descriptive statistics for the sample

Figure 2

Table 2 Unwanted negative side-effects induced by immersions in virtual reality (VR) and the feeling of presence experienced by participants after each exposure sessiona

Figure 3

Fig. 2 The results on the main outcome measure (Liebowitz Social Anxiety Scale-SR) comparing cognitive–behavioural therapy (CBT) with exposure delivered in virtual reality (in virtuo), without virtual reality (in vivo) and a waiting list.

Figure 4

Table 3 Clinical outcomes in post-treatment for participants with social anxiety disorder (SAD) assigned to cognitive–behavioural therapy (CBT) with in virtuo exposure, CBT with in vivo exposure or waiting-list conditions

Figure 5

Table 4 Clinical outcomes at follow-up for participants with social anxiety disorder (SAD) assigned to cognitive–behavioural therapy (CBT) with in virtuo exposure or CBT with in vivo exposure

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