Kahoot

Kahoot! quizzes based on content from each book
    Kahoot Premier Partner Logo

    Kahoot! + Cambridge University Press & Assessment

    Are you constantly searching to find new ways to engage students in your classroom? Are they often distracted by technology? Instead of battling for their attention, why not integrate their devices into your lesson. How? Play Kahoot!

    We're happy to announce our partnership with Kahoot! to bring you ready-made quizzes based on content from some of our popular course books. 

    What is Kahoot!?

    Kahoot! is a game-based learning platform that makes it easy to create, share and play fun learning games and trivia quizzes in minutes. Users can play Kahoot! on any mobile device or laptop with an internet connection.

    It's as easy as 1-2-3

    The questions (called kahoots) are live games where:

    1. teachers launch a kahoot quiz on a larger screen

    2. students answer questions through a simple browser-based interface or the Kahoot! mobile app and...

    3. everyone has fun while reviewing what they learned in class.

    Play Kahoot! quizzes in your classroom

    These six courses have Kahoot! quizzes based on content from each book. It's a fun way for your class to review what they learned in class.

    A World of Better Learning

    With thousands of experiences, insights, ideas and resources for language teachers, the World of Better Learning is your place to explore articles, resources and interviews with industry experts that are perfect for you.

    Here are blogs written by Robert Godwin-Jones Ph.D. He is Professor of World Languages and International Studies at Virginia Commonwealth University and past Director of the English Language Program. His research is principally in applied linguistics, in the areas of language learning and technology and intercultural communication. Robert has published widely in those fields, as well as regularly presenting at international conferences. Most recently, he has worked particularly in the areas of mobile-assisted language learning and open educational resources.

    Read about using mobile devices in the language classroom.

    Interested in insights from ELT experts around the world? Check out more from our Language Research team.

    Read our white papers

    How to use Kahoot

    • Choose one of the kahoots below.

    • Connect a device to a projector or screen in front of the classroom, or screenshare using a video conferencing platform.

    • Press “Launch” button.

    • Ask your students to enter the game PIN and their name using the Kahoot! app or at kahoot.it on their mobile devices (phone, tablet, or computer).

    • Press “Start now” and let the fun begin!