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People and Computers

People and Computers

$47.99 (C)

  • Date Published: February 1995
  • availability: In stock
  • format: Paperback
  • isbn: 9780521485579

$ 47.99 (C)

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About the Authors
  • Human Computer Interaction (HCI) is the scientific field that is concerned with every aspect of the relationship between computers and people (individuals, groups and society). This volume provides an overview of the very latest, state-of-the-art developments in the field. It contains the refereed papers and reports from the 1994 meeting of the British Computer Society's HCI group. A broad range of HCI-related topics are covered, including interactive systems development, user interface design, user modeling, tools, hypertext and CSCW. Because both research and commercial perspectives are considered, the book will be essential for all researchers, designers and manufacturers who need to keep abreast of developments in HCI.

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    Product details

    • Date Published: February 1995
    • format: Paperback
    • isbn: 9780521485579
    • length: 440 pages
    • dimensions: 246 x 174 x 26 mm
    • weight: 0.86kg
    • contains: 76 b/w illus. 34 tables
    • availability: In stock
  • Table of Contents

    1. The future of graphic user interfaces: personal role managers
    2. Beyond the workstation: mediaspaces and augmented reality
    Part I. Methodology of Interactive Systems Development:
    3. Transferring HCI modelling and design techniques to practitioners: a framework and empirical work
    4. The use of visual indexing as an interview support technique
    5. A domain analysis of air traffic management work can be used to rationalise interface design issues
    6. Manuals as structured programs
    7. Improving education through computer-based alternative assessment methods
    8. Visual programming in a visual domain: a case study of cognitive dimensions
    9. Evaluating evaluation methods
    Part II. Crafting Interaction: Styles, Metaphors, Modalities and Agents:
    10. A comparison of placement strategies for effective visual design
    11. Evaluation of alternative operations for browsing hypertext
    12. On the problem of selecting interaction objects
    13. Minimising conceptual baggage: making choices about metaphor
    14. Keeping an eye on your interface: the potential for eye-based control of graphical user interfaces (GUIs)
    15. A linguistic approach to sign language synthesis
    16. Generalisation and the adaptive interface
    17. Agent-based interaction
    Part III. Modelling Humans, Computers and Their Interaction:
    18. Multi-perspective modelling of interface design issues
    undo in a collaborative editor
    19. Qualitative models of user interface
    20. Modelling interaction using template abstractions
    21. The formal analysis of human-computer interaction during accident investigations
    Part IV. Notations and Tools for Design:
    22. XUAN: enhancing UAN to capture temporal relationships among actions
    23. Structured notations to support human factors specification of interactive systems
    24. Discount dialogue modelling with action simulator
    25. Executable task analysis: integration issues
    26. Beyond data models for automated user interface generation
    Part V. Computer-Supported Cooperative Work:
    27. Designing a user interface for folding editors to support collaborative work
    28. Collaborative use of X-windows applications in observational astronomy
    29. Que sera sera - the problem of the future perfect in open and cooperative systems
    30. Viewpoints, actionpoints and spatial frames for collaborative user interfaces.

  • Authors

    Gilbert Cockton, University of Glasgow

    Stephen Draper, University of Glasgow

    George R. S. Weir, University of Strathclyde

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