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  • Game Changer

    Game Changer will motivate students and help them develop the competencies they need to be the game changers of tomorrow.  

    This lively English course is aligned with the competencies of the Base Nacional Comum Curricular (BNCC) and is specially designed to help teen students to be an agent of change from an attentive, careful and optimistic look, as it encourages them to embrace diversity and necessary conversations among the entire school community.  

    With its fresh and fun approach to global real world-topics, Game Changer helps teachers prepare stimulating and easy-to-teach lessons that will ensure students are motivated and engaged throughout the whole school year.

    Also, Cambridge University Press has established a partnership with Instituto Ayrton Senna, one of the largest not-for-profit organizations in Brazil, and which has received the seal of approval for the creation of the UNESCO Chair in Education and Human Development for the projects and initiatives developed since 1994 in favor of Education.

    Empower your students to be game changers!

    Product Details

    Authors: Clare Kennedy, Denise Santos, Mauricio Shiroma, Veronica Teodorov, Viviane Kirmeliene ; BNCC specialist: Paulo Machado

    See how Game Changer enables Better Learning experiences

    Better Learning is our simple approach where deeper insights help shape richer content that drives stronger results.

    Experience Better Learning

      Insights  

    Designed specifically for Brazil

    Game Changer draws on extensive research directly involving teachers and students in real classrooms all over Brazil to identify their top priorities in the Ensino Fundamental 2 English classrooms. We spoke to a number of Brazilian teachers and students to develop a deep understanding of how teachers are preparing the next generation to be critical, creative and autonomous, empowering them to be real game changers.

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    Aligned to the Cambridge Life Competencies Framework

    The Cambridge Life Competencies Framework underpins the syllabus of the four levels of Game Changer, focusing primarily on the Learning to Learn, Critical Thinking and Creative Thinking competencies.

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    Aligned to the Base Nacional Comum Curricular (BNCC)

    In Game Changer a syllabus was developed to include all the language requirements outlined in the Base Nacional Comum Curricular (BNCC), also reflecting its core values. Look at the chart in the Product details section to see the key features incorporated into Game Changer to address BNCC requirements and prepare learners to the future.

      Content  

    Dynamic content; powerful support  

    Fully-supported content developing students’ knowledge and skills for the real world.

    All your digital tools in one place!

    With Game Changer, everything you need is accessible through Cambridge One:

    • Practice Extra: Mobile friendly, bite-sized extra practice activities and games for every unit.
    • Collaboration Plus: students can collaborate remotely and share their work online.
    • Presentation Plus: present the interactive Student’s Book and Workbook, accessible online and offline.
    • Teacher’s Resources: downloadable extra worksheets and tests.
    • Test Generator: automatically customizable tests.


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    Scaffolded activities

    Every unit in Game Changer takes the student on a carefully staged journey. Students are gradually introduced to the topic and target language through a variety of scaffolded activities that build their confidence as they progress. Language is presented in context via a rich variety of real-world topics and each unit culminates in a creative writing or speaking task.

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    Content focused on cultural, global and real topics that develop 21st century skills

    Game Changer units are structured in a way that always contemplate texts on broad cultural themes, cross-curricular themes and linguistic content presented in real contexts.Thus, students are exposed to people and places from all over the world, and ask questions that encourage them to think about the differences between their culture and other cultures, as well as explore international values, preparing them even more for their future as global citizens.

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      Results  

    Results  

    Creating confident, future-ready learners

    Game Changer helps teachers to develop learners’ global awareness and encourage a learning mindset.

    Motivated and engaged students

    Grammar and vocabulary are presented in a clear and contextualized way through dynamic “reading” and “listening” exercises in a wide variety of textual genres. Combining this with a fresh and fun approach to relevant and authentic topics, students see the purpose of their learning and feel motivated to explore and use the language.

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    Students prepared for life in a diverse and multicultural environment

    Game Changer explores a variety of global themes in the double-page “Around the World” section, present in all units. This helps students broaden their understanding of other people, places and cultures, preparing them for life in a diverse and multicultural environment. 

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    Students with critical thinking skills

    We often “read” images before we read words. This happens every day with what we see on television, advertisements, internet memes, emoji or other media. By encouraging different responses to visual stimuli, we can help students critically analyze and interpret what they see and develop a deeper understanding of topics. The “Think!” questions at unit openings and throughout each unit encourage students to think beyond the photo or topic and articulate their opinions, developing their critical thinking skills.

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      What teachers and learners say  

      What teachers  


      and learners say  

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