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- Computer Science
- A/AS Level Computer Science
- ISBN:9781108412742
- Format:Print/online bundle
- Subject(s):Computer Science
- Qualification:OCR
- Author(s):Alistair Surrall, Adam Hamflett
- Available from: October 2017
- Notes: Not available for credit card purchase. Please contact Customer Services.
A new series of print and digital resources developed for the 2015 OCR and Eduqas A/AS Level Computer Science qualifications.
Description
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DESCRIPTION
Written for the OCR A/AS Level Computer Science specifications for first teaching from 2015, this print student book and Digital Student Book help students build their knowledge and master underlying computing principles and concepts. This resource develops computational thinking, programming and problem-solving skills. Suitable for all abilities, it puts computing into context and gives students a real-life view on professional applications of computing skills. Digital Student Books contain rich digital content such as animated tutorials. Answers to end-of-chapter questions are located in the free online teacher's resource.
- Contents
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FEATURES
Development of key computational thinking and problem-solving skills embedded throughout.
Covers all the Component 1 and Component 2 content for AS and A Level, with A Level-only content clearly flagged.
Free online teacher’s resource available.
Rich in digital content, including formative assessment, images, photographs, interactive exercises and more than 20 animated tutorials.
Cambridge Digital editions are customisable and interactive, allowing students and teachers to annotate text, add audio notes and link out to external resources.
Available online and on tablet devices through the Cambridge Reader app.
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CONTENTS
- Component 1
- Introduction
- 1. Structure and types of processor
- 2. Input, output and storage devices
- 3. Systems software
- 4. Applications and translators
- 5. Software development
- 6. Types of programming languages
- 7. Exchanging data
- 8. Databases
- 9. Networks
- 10. Web technologies
- 11. Data types and representation
- 12. Data structures
- 13. Boolean algebra
- 14. Legal and ethical issues
- Component 2
- 1. Thinking abstractly
- 2. Thinking ahead
- 3. Thinking procedurally
- 4. Thinking logically
- 5. Thinking concurrently
- 6. Programming techniques
- 7. Computational methods
- 8. Algorithms.
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