Augmented Reality Pins facilitated through Geolocation

15 November 2022, Version 1
This content is an early or alternative research output and has not been peer-reviewed by Cambridge University Press at the time of posting.

Abstract

The current systems available for virtual interactions lack the ability to create direct contact between reality and virtuality. To fill this gap, we need the blend of a real and virtual world within our currently available device, and this blend is possible through augmented reality. In this project we used AR for the very same purposes giving control to the end user to manage their customized pins along with the 3D models they want to show at a given geographical location.

Keywords

augmented reality
virtual reality
unity
computer science

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