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Digital Musical Instruments as Probes: How computation changes the mode-of-being of musical instruments

Published online by Cambridge University Press:  04 March 2020

Koray Tahıroğlu*
Affiliation:
Aalto University School of Arts, Design and Architecture, Finland. Email: koray.tahiroglu@aalto.fi
Thor Magnusson
Affiliation:
University of Sussex, Brighton, UK. Email: t.magnusson@sussex.ac.uk
Adam Parkinson
Affiliation:
London South Bank University, UK. Email: adam.parkinson@lsbu.ac.uk
Iris Garrelfs
Affiliation:
Goldsmiths University of London, UK. Emails: i.garrelfs@gold.ac.uk; a.tanaka@gold.ac.uk
Atau Tanaka
Affiliation:
Goldsmiths University of London, UK. Emails: i.garrelfs@gold.ac.uk; a.tanaka@gold.ac.uk
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Abstract

This article explores how computation opens up possibilities for new musical practices to emerge through technology design. Using the notion of the cultural probe as a lens, we consider the digital musical instrument as an experimental device that yields findings across the fields of music, sociology and acoustics. As part of an artistic-research methodology, the instrumental object as a probe is offered as a means for artists to answer questions that are often formulated outside semantic language. This article considers how computation plays an important role in the authors’ personal performance practices in different ways, which reflect the changed mode-of-being of new musical instruments and our individual and collective relations with them.

Information

Type
Articles
Creative Commons
Creative Common License - CCCreative Common License - BY
This is an Open Access article, distributed under the terms of the Creative Commons Attribution licence (http://creativecommons.org/licenses/by/4.0/), which permits unrestricted re-use, distribution, and reproduction in any medium, provided the original work is properly cited.
Copyright
© Cambridge University Press, 2020
Figure 0

Figure 1. In 4 Hands Iphone performance series, Atau Tanaka and Adam Parkinson re-appropriate the iPhone and its advanced technical capabilities to transform the consumer and iconic object into an expressive DMI.

Figure 1

Figure 2. Atau Tanaka performing the piece Myogram that explores the digital music performance with sensors, networks, mobility and performer body.

Figure 2

Figure 3. An example for improvised augmented voice performance by Iris Garrelfs. Performance took place at the Barbican during the 2013 HackTheBarbican event, curated by Music Hackspace.

Figure 3

Figure 4. Koray Tahiroğlu performing the piece No More Together written for the PESI system and three-musicians. PESI provides co-located, embodied and spatial opportunities for musical exploration with on-body mobile instruments and in-space surround speakers with motion-tracking modules.

Figure 4

Figure 5. Thor Magnusson live coding at a festival in Bristol’s Arnolfini. The code is written in real time and presented on the screen, which opens ups for further interpretation by the audience.