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A framework for design engineering education in a global context
- Andrew J. Wodehouse, Hilary J. Grierson, Caroline Breslin, Ozgur Eris, William J. Ion, Larry J. Leifer, Ade Mabogunje
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This paper presents a framework for teaching design engineering in a global context using innovative technologies to enable distributed teams to work together effectively across international and cultural boundaries. The Digital Libraries for Global Distributed Innovative Design, Education, and Teamwork (DIDET) Framework represents the findings of a 5-year project conducted by the University of Strathclyde, Stanford University, and Olin College that enhanced student learning opportunities by enabling them to partake in global, team-based design engineering projects, directly experiencing different cultural contexts and accessing a variety of digital information sources via a range of innovative technology. The use of innovative technology enabled the formalization of design knowledge within international student teams as did the methods that were developed for students to store, share, and reuse information. Coaching methods were used by teaching staff to support distributed teams and evaluation work on relevant classes was carried out regularly to allow ongoing improvement of learning and teaching and show improvements in student learning. Major findings of the 5-year project include the requirement to overcome technological, pedagogical, and cultural issues for successful eLearning implementations. The DIDET Framework encapsulates all the conclusions relating to design engineering in a global context. Each of the principles for effective distributed design learning is shown along with relevant findings and suggested metrics. The findings detailed in the paper were reached through a series of interventions in design engineering education at the collaborating institutions. Evaluation was carried out on an ongoing basis and fed back into project development, both on the pedagogical and the technological approaches.
Distributed team design in small- and medium-sized enterprises: How to get it right
- Avril Thomson, Angela Stone, William Ion
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Readily available and affordable technologies such as the Internet, groupware, and Web conferencing mean that sharing information and data within teams is simple and affordable. However, many small- and medium-sized enterprises (SMEs) struggle to implement or perform distributed collaborative design effectively or even at all. As part of the extended design team of large multinational companies it is not uncommon for SMEs to have collaborative working tools and practice imposed on them to meet the requirements of the multinational. However, many SMEs need to develop their own working practices to support effective, collaborative team design within their own organization or their extended design team. Through a series of case studies, this paper describes how a typical SME achieved successful distributed team design within their organization. A “strategy for effective distributed team design” encompassing the processes, methods, and tools developed and implemented within the company to achieve this success, is presented. In total, four live case studies, spanning a 2-year period, are described; two initial studies focus on current distributed design team practice clearly highlighting issues and areas for improvement, leading to the development of processes, methods, and tools to support distributed collaborative team design. A strategy for effective distributed team design encapsulating these processes methods and tools is presented together with its evaluation through two further live industrial case studies. The case studies themselves, together with the processes, methods, and tools developed by this company, could be adopted by other SMEs directly to achieve the same success. Generic and transferable findings drawn from this study aimed at helping others achieve this success form the conclusion of the paper.
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