Book contents
- Frontmatter
- Studies in Medievalism
- Acknowledgments
- Contents
- Volume XVI 2008
- Illustrations
- Editorial Note
- Contes du Style des Troubadours: The Memory of the Medieval in Seventeenth-Century French Fairy Tales
- A Ritual Failure: The Eglinton Tournament, the Victorian Medieval Revival, and Victorian Ritual Culture
- An Eastern Medieval Revival: Byzantine Art and Nineteenth-Century French Painting
- I Am Weary of That Foolish Tale: Yeatss Revision of Tennysons Idylls and Ideals in Time and the Witch Vivien
- The Doughboy Comes to Chartres: Stars and Stripes and the Middle Ages
- Constructing Difference: The Guidonian Hand and the Musical Space of Historical Others
- An Introduction to Medievalist Video Games
- Medieval and Pseudo-Medieval Elements in Computer Role-Playing Games: Use and Interactivity
- Romancing the Game: Magic, Writing, and the Feminine in Neverwinter Nights
- Revising the Future: The Medieval Self and the Sovereign Ethics of Empire in Star Wars: Knights of the Old Republic
- Promises of Monsters: The Rethinking of Gender in MMORPGs
- Contributors
Studies in Medievalism
Published online by Cambridge University Press: 10 March 2023
- Frontmatter
- Studies in Medievalism
- Acknowledgments
- Contents
- Volume XVI 2008
- Illustrations
- Editorial Note
- Contes du Style des Troubadours: The Memory of the Medieval in Seventeenth-Century French Fairy Tales
- A Ritual Failure: The Eglinton Tournament, the Victorian Medieval Revival, and Victorian Ritual Culture
- An Eastern Medieval Revival: Byzantine Art and Nineteenth-Century French Painting
- I Am Weary of That Foolish Tale: Yeatss Revision of Tennysons Idylls and Ideals in Time and the Witch Vivien
- The Doughboy Comes to Chartres: Stars and Stripes and the Middle Ages
- Constructing Difference: The Guidonian Hand and the Musical Space of Historical Others
- An Introduction to Medievalist Video Games
- Medieval and Pseudo-Medieval Elements in Computer Role-Playing Games: Use and Interactivity
- Romancing the Game: Magic, Writing, and the Feminine in Neverwinter Nights
- Revising the Future: The Medieval Self and the Sovereign Ethics of Empire in Star Wars: Knights of the Old Republic
- Promises of Monsters: The Rethinking of Gender in MMORPGs
- Contributors
Summary
- Type
- Chapter
- Information
- Studies in Medievalism XVIMedievalism in Technology Old and New, pp. vPublisher: Boydell & BrewerPrint publication year: 2008