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Human-Centered Machine Learning

Human-Centered Machine Learning

Human-Centered Machine Learning

Editors:
Rebecca Fiebrink, University of the Arts London
Marco Gillies, Goldsmiths, University of London
Gonzalo Ramos, Microsoft Research
Rebecca Fiebrink, Marco Gillies, Gonzalo Ramos, Memo Akten, Josh Lovejoy, Wendy Mckay, David Mimno, Laure Thompson, Frederic Bevilacqua, Jules Françoise, Sarah Fdili Alaoui, Baptiste Caramiaux, Simone Stumpf, Alison Smith-Renner, Edith Law, Ming Yin, Jodi Forlizzi, John Zimmerman, Qian Yang, Changhoon Oh, Nur Yildirim, Q Vera Liao, Kush R. Varshney, Samantha Krening, Marynel V́azquez, Hatice Gunes, Tom Williams, Ryan Blake Jackson, Wu Qiong, Adam Perer, Bill Buxton, Natalie Lao, Irene Lee, Tanja Aal, Jasmin Niess, Konstantin Aal, Douglas Zytko, Soaad Hossain, Giovanna Nunes Vilaza, Reem Talhouk, Heloisa Caroline de Souza Pereira Candello, Evangelos Kapros, Maria Koutsombogera, Franziska Tachtler, Daniel Diethei, Mohammed Khwaja, Shaimaa Lazem, Aneesha Singh,Marguerite Barry, Geraldine Fitzpatric, Volker Wulf, Claudia Müller, Vinay Uday Prabhu, Abeba Birhane, Asmelash Teka Hadgu, Phoenix Perry, Rick Barraza
Published:
August 2026
Availability:
Not yet published - available from August 2026
Format:
Hardback
ISBN:
9781108836753

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Hardback

    This collection of articles and interviews surveys human-centered approaches to machine learning that can make AI more human-friendly, usable, and ethical. It provides a handbook for students, researchers, and practitioners who want new ways of approaching AI that place humanity at their center. It shows how to apply methods from human-computer interaction to the new technologies of AI and ML with a view to enabling computing technology to become user-friendly and human-centric. The book has 13 articles and 9 interviews from a range of different perspectives, helping readers understand existing machine learning systems and their impacts on people and society. It is an ideal introduction both for human-computer interaction practitioners who are interested in working with ML and for ML experts interested in making their practice more human-centered. The book offers a critical lens on existing machine learning alongside an optimistic vision of AI in the service of humanity.

    • Offers unique insights through informal conversations with world-leading experts
    • Builds a comprehensive overview with perspectives across domains
    • Guides readers in developing their own human-centered research or practice

    Reviews & endorsements

    ‘Human-Centered Machine Learning grounds us in the perspectives and techniques we need to shape AI as a benefit for society by being explicit about what we already know about designing technology for people and humanity and how that applies to machine learning. A book to ground us in this moment of rapid change.’ Cecily Morrison, Microsoft Research

    ‘Machine learning is already human-centered-just not always on purpose. Built from our data, shaped by our choices, and deployed into our messy world, it reflects us. This collection shows how to make that explicit: with clear principles, real practices, and better judgment about what we build and why.’ Jess Holbrook, Head of UX Research for Microsoft AI

    Product details

    • Published: August 2026
    • Format: Hardback
    • ISBN: 9781108836753
    • Length: 357 pages
    • Dimensions: 229 × 152 mm
    • Availability: Not yet published - available from August 2026

    Table of Contents

    • 1. Introduction Rebecca Fiebrink, Marco Gillies and Gonzalo Ramos
    • Part I. Human-Centered Machine Learning in the Arts and Humanities:
    • 2. Interviews: people Rebecca Fiebrink, Marco Gillies and Gonzalo Ramos
    • 3. Humanities and human-centered machine learning David Mimno and Laure Thompson
    • 4. Machine learning in movement-based interaction for performing arts applications Frederic Bevilacqua, Jules Françoise, Sarah Fdili Alaoui and Baptiste Caramiaux
    • Part II. Doing Human-Centered Machine Learning:
    • 5. Measuring the user experience of human-centered machine learning: trust, intelligibility, and more Simone Stumpf and Alison Smith-Renner
    • 6. Data for machine learning: a human-centered perspective of crowdsourcing Edith Law and Ming Yin
    • 7. REDesigning AI products and services: benefits, challenges, and ideas for improving design practice Jodi Forlizzi, John Zimmerman, Qian Yang, Changhoon Oh and Nur Yildirim
    • Part III. Humans and Machine Learning:
    • 8. Human-centered explainable AI (XAI): from algorithms to user experiences Q Vera Liao and Kush R. Varshney
    • 9. Humans teaching machine learning agents Samantha Krening
    • 10. Modeling the social and normative context of human-agent interactions Marynel Vìazquez, Hatice Gunes, Tom Williams and Ryan Blake Jackson
    • 11. Interviews: teams Rebecca Fiebrink, Marco Gillies and Gonzalo Ramos
    • Part IV. Machine Learning in Its Social Context:
    • 12. A use-appraise-modify-create learning progression (UAMC) and a machine learning education framework (MLEF) for the development of AI-engaged citizens Natalie Lao and Irene Lee
    • 13. Artificially intelligent technology for the margins: reflecting on challenges and opportunities Tanja Aal, Jasmin Niess, Konstantin Aal, Douglas Zytko, Soaad Hossain, Giovanna Nunes Vilaza, Reem Talhouk, Heloisa Caroline de Souza Pereira Candello, Evangelos Kapros, Maria Koutsombogera, Franziska Tachtler, Daniel Diethei, Mohammed Khwaja, Shaimaa Lazem, Aneesha Singh, Marguerite Barry, Geraldine Fitzpatric, Volker Wulf and Claudia Müller
    • 14. The anatomy of the saliency cropping leviathan Vinay Uday Prabhu and Abeba Birhane
    • Part V. Machine Learning and Humanity:
    • 15. Interviews: humanity Rebecca Fiebrink, Marco Gillies and Gonzalo Ramos
    • 16. Conclusion Rebecca Fiebrink, Marco Gillies and Gonzalo Ramos.

    Contributors

    Rebecca Fiebrink, Marco Gillies, Gonzalo Ramos, Memo Akten, Josh Lovejoy, Wendy Mckay, David Mimno, Laure Thompson, Frederic Bevilacqua, Jules Françoise, Sarah Fdili Alaoui, Baptiste Caramiaux, Simone Stumpf, Alison Smith-Renner, Edith Law, Ming Yin, Jodi Forlizzi, John Zimmerman, Qian Yang, Changhoon Oh, Nur Yildirim, Q Vera Liao, Kush R. Varshney, Samantha Krening, Marynel V́azquez, Hatice Gunes, Tom Williams, Ryan Blake Jackson, Wu Qiong, Adam Perer, Bill Buxton, Natalie Lao, Irene Lee, Tanja Aal, Jasmin Niess, Konstantin Aal, Douglas Zytko, Soaad Hossain, Giovanna Nunes Vilaza, Reem Talhouk, Heloisa Caroline de Souza Pereira Candello, Evangelos Kapros, Maria Koutsombogera, Franziska Tachtler, Daniel Diethei, Mohammed Khwaja, Shaimaa Lazem, Aneesha Singh,Marguerite Barry, Geraldine Fitzpatric, Volker Wulf, Claudia Müller, Vinay Uday Prabhu, Abeba Birhane, Asmelash Teka Hadgu, Phoenix Perry, Rick Barraza

    Editors

    Rebecca Fiebrink , University of the Arts London

    Rebecca Fiebrink is Professor of Creative Computing at the University of the Arts London Creative Computing Institute. She works on new technologies to enable new forms of human expression, creativity, and embodied interaction. She developed the Wekinator tool for real-time interactive machine learning, which enables creative practitioners to develop new real-time, gestural interactions.

    Marco Gillies , Goldsmiths, University of London

    Marco Gillies is Professor of Computing at Goldsmiths, University of London and has a Ph.D. from the University of Cambridge. He has more than twenty-five years of experience working at the interface of artificial intelligence and virtual reality, in particular, using human-centered machine learning to develop new, embodied ways of interacting with VR.

    Gonzalo Ramos , Microsoft Research

    Gonzalo Ramos is Principal Researcher at Microsoft Research in Redmond. He currently works on ideating, developing, and studying ways in which technology can both protect and augment people's cognition. As Researcher and Creative Technologist, he has helped develop frameworks such as Interactive Machine Teaching as well as novel experiences with direct interaction with videos, 3D scenes, and remote environments.