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Children and innovation: play, play objects and object play in cultural evolution

Published online by Cambridge University Press:  05 February 2021

Felix Riede*
Affiliation:
Department of Archaeology and Heritage Studies, Aarhus University, Moesgård Allé 20, 8270 Højbjerg, Denmark Interacting Minds Centre, Aarhus University, 8000 Aarhus C, Denmark
Matthew J. Walsh
Affiliation:
Department of Ethnography, Numismatics, Classical Archaeology and University History, Museum of Cultural History, University of Oslo, 0164 Oslo, Norway
April Nowell
Affiliation:
Department of Anthropology, University of Victoria, Victoria, British Columbia, Canada
Michelle C. Langley
Affiliation:
Australian Research Centre for Human Evolution, Griffith University, Brisbane, Australia Forensics and Archaeology, School of Environment and Science, Griffith University, Brisbane, Australia
Niels N. Johannsen
Affiliation:
Department of Archaeology and Heritage Studies, Aarhus University, Moesgård Allé 20, 8270 Højbjerg, Denmark Interacting Minds Centre, Aarhus University, 8000 Aarhus C, Denmark
*
*Corresponding author. E-mail: f.riede@cas.au.dk

Abstract

Cultural evolutionary theory conceptualises culture as an information-transmission system whose dynamics take on evolutionary properties. Within this framework, however, innovation has been likened to random mutations, reducing its occurrence to chance or fortuitous transmission error. In introducing the special collection on children and innovation, we here place object play and play objects – especially functional miniatures – from carefully chosen archaeological contexts in a niche construction perspective. Given that play, including object play, is ubiquitous in human societies, we suggest that plaything construction, provisioning and use have, over evolutionary timescales, paid substantial selective dividends via ontogenetic niche modification. Combining findings from cognitive science, ethology and ethnography with insights into hominin early developmental life-history, we show how play objects and object play probably had decisive roles in the emergence of innovative capabilities. Importantly, we argue that closer attention to play objects can go some way towards addressing changes in innovation rates that occurred throughout human biocultural evolution and why innovations are observable within certain technological domains but not others.

Information

Type
Review
Creative Commons
Creative Common License - CCCreative Common License - BY
This is an Open Access article, distributed under the terms of the Creative Commons Attribution licence (http://creativecommons.org/licenses/by/4.0/), which permits unrestricted re-use, distribution, and reproduction in any medium, provided the original work is properly cited.
Copyright
Copyright © The Author(s), 2021. Published by Cambridge University Press on behalf of Evolutionary Human Sciences
Figure 0

Figure 1. The three domains of inheritance of niche construction theory: genetic, cultural, and ecological with the respective resources (Rp, Ri) that are transferred. Redrawn and adapted from Odling-Smee (2007).

Figure 1

Figure 2. A conceptual model of how niche furnishings change over time within (a) beavers and (b) humans. Prior to any niche construction, the organism interacts with an unmodified environment at t, for instance when moving into a new territory. Incipient niche construction begins at t + 1, where many of the niche furnishings can also be seen as the extended phenotype of the organism in questions. At t + 2, the original organism has offspring that are born into a niche that already is modified, including the ontogenetic environment. These furnishings are no longer extensions of the new generations phenotype but rather part of their modified environment. This feedback-rich relationship continues into t + 3 (and t + n), where the original organism is dead but the niche provisioning continuous, now along specific historical trajectories.

Figure 2

Figure 3. A diminutive harpoon fashioned from wood, from Ainu Creek site, Urup Island, Kuril Islands, Russian Far East. Photo: Matthew J. Walsh.

Figure 3

Figure 4. Clay figurine from Late Tripolye context at Karolina, Ukraine. The holes in the legs suggest that this figurine was once wheeled. After Gusev (1998).

Figure 4

Figure 5. Examples of miniatures from Arctic (Inuit, a–d) and tropical (Wodaabe, e–f) contexts from the collection of Moesgård Museum, Denmark. All of these objects were manufactured by adults for children. The clay figurines have close parallels in archaeological contexts as ancient as ~17,500–15,000 years (cf. Farbstein et al., 2012) as well as in many later prehistoric examples. Examples a–d are closely related to the miniatures discussed in our Paleoeskimo case study. Do note how many of the materials used are highly perishable, making the detection of such objects in archaeological contexts challenging.