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Study on Initial Gravity Map Matching Technique Based on Triangle Constraint Model

Published online by Cambridge University Press:  21 September 2015

Zhu Zhuangsheng*
Affiliation:
(Key Laboratory of Fundamental Science for National Defense-Novel Inertial Instrument & Navigation System Technology, Beihang University, Beijing, China)
Guo Yiyang
Affiliation:
(Key Laboratory of Fundamental Science for National Defense-Novel Inertial Instrument & Navigation System Technology, Beihang University, Beijing, China)
Yang Zhenli
Affiliation:
(Key Laboratory of Fundamental Science for National Defense-Novel Inertial Instrument & Navigation System Technology, Beihang University, Beijing, China)
*
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Abstract

In this paper, a gravity map-matching algorithm is proposed based on a triangle constraint model. A high-accuracy triangle constraint model is constructed by using a short time and high-accuracy-featured inertial navigation system. In this paper, the principle of the gravity map-matching algorithm based on the triangle constraint model and a triangle matching parameter-parsing method are first introduced in detail. It is verified by test that the method is sensitive to the initial error value. By comparison to the commonly used Iterative Closest Contour Point (ICCP) and Sandia Inertial Terrain Aided Navigation (SITAN) algorithms respectively, the results show that this method is perfect in real-time performance and reliability, and its advantages are more obvious especially with a large initial error.

Information

Type
Research Article
Copyright
Copyright © The Royal Institute of Navigation 2015 
Figure 0

Figure 1. Schematic diagram for initial gravity map matching error.

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Figure 2. Schematic diagram of matching possibility of triangle.

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Figure 3. Rotation and translation between triangle constraint model and actual triangle.

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Figure 4. Searching array for matching points of initial matching process.

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Figure 5. Searching diagram for initial matching points.

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Figure 6. Building of diagram of initial triangle matching model.

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Figure 7. Rotation and translation transformation of triangles.

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Figure 8. Principle of triangle normalisation mapping.

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Figure 9. Schematic diagram of simulation platform module.

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Figure 10. Simulation of local abnormal gravity database. (a) Three-dimensional gravity field (b) Contour map.

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Figure 11. Comparison of matching results for short endurance.

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Figure 12. Comparison of matching results for long endurance.

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Figure 13. Comparison of time-consumption between triangle and ICCP algorithms. (a) short endurance (b) long endurance.

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Table 1. Comparison of simulation errors between triangle and ICCP algorithms.

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Table 2. Simulation results in the Bohai Sea local district.

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Figure 14. Gravity fieldmap in Bohai Sea local district and the actual path.

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Figure 15. Gravity field map in South China Sea local district and the actual path.

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Figure 16. Gravity field map in Pacific Ocean local district and the actual path.

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Table 3. Simulation results in the South China Sea local district.

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Table 4. Simulation results in the Pacific Ocean local district.