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Probability matching and statistical naïveté

Published online by Cambridge University Press:  26 September 2025

Megan Barlow
Affiliation:
Department of Psychology, University of Waterloo , Waterloo, ON, Canada
Tiffany Doan
Affiliation:
Department of Psychology, University of Waterloo , Waterloo, ON, Canada
Ori Friedman*
Affiliation:
Department of Psychology, University of Waterloo , Waterloo, ON, Canada
Stephanie Denison*
Affiliation:
Department of Psychology, University of Waterloo , Waterloo, ON, Canada
*
Corresponding authors: Stephanie Denison; Email: stephanie.denison@uwaterloo.ca or Ori Friedman; Email: friedman@uwaterloo.ca
Corresponding authors: Stephanie Denison; Email: stephanie.denison@uwaterloo.ca or Ori Friedman; Email: friedman@uwaterloo.ca
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Abstract

People often probability match: they select choices based on the probability of outcomes. For example, when predicting 10 individual results of a spinner with 7 green and 3 purple sections, many people choose green mostly but not always, even though they would be better off always choosing it (i.e., maximizing). This behavior has perplexed cognitive scientists for decades. Why do people make such an obvious error? Here, we provide evidence that this difficulty may often arise from statistical naïveté: Even when shown the optimal strategy of maximizing, many people fail to recognize that it will produce better payouts than other strategies. In 3 preregistered experiments (N = 907 Americans tested online), participants made 10 choices in a spinner game and estimated the payout for each of 3 strategies: probability matching, maximizing, and 50/50 guessing. The key finding across experiments is that while most maximizers recognize that maximizing results in higher payouts than matching, probability matchers predict similar payouts for each .

Information

Type
Empirical Article
Creative Commons
Creative Common License - CCCreative Common License - BY
This is an Open Access article, distributed under the terms of the Creative Commons Attribution licence (https://creativecommons.org/licenses/by/4.0), which permits unrestricted re-use, distribution and reproduction, provided the original article is properly cited.
Copyright
© The Author(s), 2025. Published by Cambridge University Press on behalf of Society for Judgment and Decision Making and European Association for Decision Making
Figure 0

Figure 1 Instructions to the game for all experiments.

Figure 1

Figure 2 Choice screen for Pat in Experiment 1.

Figure 2

Figure 3 The depiction of the 3 strategies for all experiments.Note: Each strategy was shown on a separate screen with a scale below for participants to indicate the number of quarters the strategy would yield (0–10).

Figure 3

Figure 4 Mean predicted outcomes in Experiment 1.Note: Participants categorized as matchers (left) and maximizers (right) predicted the outcomes (0–10) for 3 strategies (matching, maximizing, 50/50). In all graphs, error bars show 95% CI.

Figure 4

Figure 5 Mean predicted outcomes in Experiment 2.Note: Participants categorized as matchers (left) and maximizers (right) predicted the outcomes (0–10) for 3 strategies (matching, maximizing, 50/50).

Figure 5

Figure 6 Number of participants showing each strategy across conditions in Experiment 3.Note: Numbers of participants categorized as matchers, maximizers, or as showing some other strategy, on the basis of choices made either before they predicted payouts (before-and-after) or after this (rate strategies first).

Figure 6

Figure 7 Number of participants showing each strategy after predicting payouts in Experiment 3.Note: Bars show how many participants in the before-and-after who initially matched (left) or maximized (right) went on to say another agent should match, maximize, or do otherwise.