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Pre-training with non-expert human demonstration for deep reinforcement learning

Published online by Cambridge University Press:  26 July 2019

Gabriel V. de la Cruz Jr
Affiliation:
School of Electrical Engineering and Computer Science, Washington State University, Pullman, Washington 99164-2752, USA e-mails: gabriel.delacruz@wsu.edu, yunshu.du@wsu.edu, matthew.e.taylor@wsu.edu
Yunshu Du
Affiliation:
School of Electrical Engineering and Computer Science, Washington State University, Pullman, Washington 99164-2752, USA e-mails: gabriel.delacruz@wsu.edu, yunshu.du@wsu.edu, matthew.e.taylor@wsu.edu
Matthew E. Taylor
Affiliation:
School of Electrical Engineering and Computer Science, Washington State University, Pullman, Washington 99164-2752, USA e-mails: gabriel.delacruz@wsu.edu, yunshu.du@wsu.edu, matthew.e.taylor@wsu.edu

Abstract

Deep reinforcement learning (deep RL) has achieved superior performance in complex sequential tasks by using deep neural networks as function approximators to learn directly from raw input images. However, learning directly from raw images is data inefficient. The agent must learn feature representation of complex states in addition to learning a policy. As a result, deep RL typically suffers from slow learning speeds and often requires a prohibitively large amount of training time and data to reach reasonable performance, making it inapplicable to real-world settings where data are expensive. In this work, we improve data efficiency in deep RL by addressing one of the two learning goals, feature learning. We leverage supervised learning to pre-train on a small set of non-expert human demonstrations and empirically evaluate our approach using the asynchronous advantage actor-critic algorithms in the Atari domain. Our results show significant improvements in learning speed, even when the provided demonstration is noisy and of low quality.

Information

Type
Adaptive and Learning Agents
Copyright
© Cambridge University Press, 2019 

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