Hostname: page-component-848d4c4894-cjp7w Total loading time: 0 Render date: 2024-06-20T07:48:49.888Z Has data issue: false hasContentIssue false


Published online by Cambridge University Press:  11 June 2020

A. Bravo*
DTU-Technical University of Denmark, Denmark
A. M. Maier
DTU-Technical University of Denmark, Denmark


Core share and HTML view are not available for this content. However, as you have access to this content, a full PDF is available via the ‘Save PDF’ action button.

Immersive visualisations introduce new possibilities for experiencing design, and as such for presenting information. To date, studies in design have focused mostly on immersive visualisations supporting product decisions. However, little attention has been paid to information presentation, e.g. in design reviews, for decisions in the boardroom, and/or for client presentations. This study with industry practitioners identifies information presentation practices and challenges, develops an immersive visualisation prototype, and explores opportunities for the use of immersive visualisations.

Creative Commons
Creative Common License - CCCreative Common License - BYCreative Common License - NCCreative Common License - ND
This is an Open Access article, distributed under the terms of the Creative Commons Attribution-NonCommercial-NoDerivatives licence (, which permits non-commercial re-use, distribution, and reproduction in any medium, provided the original work is unaltered and is properly cited. The written permission of Cambridge University Press must be obtained for commercial re-use or in order to create a derivative work.
The Author(s), 2020. Published by Cambridge University Press


Bach, B. et al. (2018), “The Hologram in My Hand: How Effective is Interactive Exploration of 3D Visualizations in Immersive Tangible Augmented Reality?”, IEEE Transactions on Visualization and Computer Graphics, Vol. 24 No. 1, pp. 457467. Scholar
Berg, L.P. and Vance, J.M. (2016), “An Industry Case Study: Investigating Early Design Decision Making in Virtual Reality”, Journal of Computing and Information Science in Engineering, Vol. 17 No. 1, pp. 011001. Scholar
Bowman, D.A. and McMahan, R.P. (2007), “Virtual reality: How much immersion is enough?”, Computer, Vol. 40 No. 7, pp. 3643. Scholar
Cairo, A. (2019), “The functional art: an introduction to information graphics and visualization”, The Functional Art, Musings on the Modes of Visualization Design. Scholar
Cavallo, M. et al. (2019), “Dataspace: A Reconfigurable Hybrid Reality Environment for Collaborative Information Analysis”, IEEE Conference on Virtual Reality and 3D User Interfaces (VR), IEEE, pp. 145153. Scholar
Chandler, T. et al. (2015), “Immersive Analytics”, Big Data Visual Analytics, BDVA 2015, IEEE, pp. 529533. Scholar
Coll, J.H. and Coll, R. (1993), “Tables and graphs: A classification scheme for display presentation variables and a framework for research in this area”, Information Processing and Management, Vol. 29 No. 6, pp. 745750. Scholar
Comi, A., Jaradat, S. and Whyte, J. (2019), “Constructing shared professional vision in design work: The role of visual objects and their material mediation”, Design Studies, Elsevier Ltd, Vol. 64 No. 1994, pp. 90123. Scholar
Donalek, C. et al. (2014), “Immersive and collaborative data visualization using virtual reality platforms”, IEEE International Conference on Big Data (Big Data), IEEE, pp. 609614. Scholar
Eckert, C., Stacey, M. and Earl, C. (2013), “Formality in design communication”, Artificial Intelligence for Engineering Design, Analysis and Manufacturing: AIEDAM, Vol. 27 No. 2, pp. 91103. Scholar
Geraldi, J. and Arlt, M. (2015), Visuals Matter!, Project Management Institute, Pennsylvania.Google Scholar
Giunta, L. et al. (2018), “A Review of Augmented Reality Research for Design Practice : Looking to the Future”, NordDesign, Vol. 2018Google Scholar
Hoang, D. et al. (2019), “Adopting Immersive Technologies for Design Practice: The Internal and External Barriers”, Proceedings of the Design Society: International Conference on Engineering Design, Vol. 1 No. 1, pp. 19031912. Scholar
Horvat, N. et al. (2019), “Comparing Virtual Reality and Desktop Interface for Reviewing 3D CAD Models”, Proceedings of the Design Society: International Conference on Engineering Design, Vol. 1 No. 1, pp. 19231932. Scholar
Ishii, H. and Ullmer, B. (1997), “Tangible bits”, Proceedings of the SIGCHI Conference on Human Factors in Computing Systems - CHI ‘97, ACM Press, New York, New York, USA, pp. 234241, Scholar
Jarvenpaa, S.L., Dickson, G.W. and DeSanctis, G. (1984), “Methodological issues in experimental IS research: experiences and recommendations”, Proceedings of the International Conference on Information Systems, pp. 155156. Scholar
Jayaram, S. et al. (2001), “Assessment of vr technology and its applications to engineering problems”, Journal of Computing and Information Science in Engineering, Vol. 1 No. 1, pp. 7283. Scholar
Kim, M.J. and Maher, M.L. (2008), “The impact of tangible user interfaces on spatial cognition during collaborative design”, Design Studies, Vol. 29 No. 3, pp. 222253. Scholar
Liu, S. and Boyle, I.M. (2009), “Engineering design: perspectives, challenges, and recent advances”, Journal of Engineering Design, Vol. 20 No. 1, pp. 719. Scholar
Marriott, K. et al. (2018), Immersive Analytics State-of-the-Art, Vol. 11190, Springer International Publishing, Scholar
Meyer, J. (2000), “Performance with tables and graphs: Effects of training and a visual search model”, Ergonomics, Vol. 43 No. 11, pp. 18401865. Scholar
Meyer, J., Shinar, D. and Leiser, D. (1997), “Multiple factors that determine performance with tables and graphs”, Human Factors, Vol. 39 No. 2, pp. 268286. Scholar
Microsoft (2016), “Microsoft HoloLens”.Google Scholar
Milgram, P. and Kishino, F. (1994), “A Taxonomy of Mixed Reality Visual Displays”, IEICE Transactions on Information Systems, pp. 13211328.Google Scholar
Millais, P., Jones, S.L. and Kelly, R. (2018), “Exploring Data in Virtual Reality”, Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems - CHI ’18, pp. 16. Scholar
Moore, J. (2017), “Data visualization in support of executive decision making”, Interdisciplinary Journal of Information, Knowledge, and Management, Vol. 12, pp. 125138. Scholar
Nakagaki, K. et al. (2019), “Inforce: Bi-directional ‘Force’ Shape Display For Haptic Interaction”, TEI 2019 - Proceedings of the 13th International Conference on Tangible, Embedded, and Embodied Interaction, pp. 615623. Scholar
O'Hare, J. et al. (2018), “Defining requirements for an Augmented Reality system to overcome the challenges of creating and using design representations in co-design sessions”, CoDesign, Taylor & Francis, Vol. 00 No. 00, pp. 124. Scholar
Ratti, C. et al. (2004), “Tangible User Interfaces (TUIs): A novel paradigm for GIS”, Transactions in GIS, Vol. 8 No. 4, pp. 407421. Scholar
Schön, D.A. (2003), The Reflective Practitioner: How Professionals Think in Action, Ashgate Publishing Limited.Google Scholar
Shamonsky, D.J. and Mitchell, W.J. (2003), Tactile, Spatial Interfaces for Computer-Aided Design, Massachusetts Institute of Technology.Google Scholar
Taher, F. et al. (2015), “Exploring interactions with physically dynamic bar charts”, Conference on Human Factors in Computing Systems - Proceedings, Vol. 2015 No. April, pp. 32373246. Scholar
Teets, J.M., Tegarden, D.P. and Russell, R.S. (2010), “Using cognitive fit theory to evaluate the effectiveness of information visualizations: An example using quality assurance data”, IEEE Transactions on Visualization and Computer Graphics, IEEE, Vol. 16 No. 5, pp. 841853. ScholarPubMed
Vessey, I. (1994), “The effect of information presentation on decision making: A cost-benefit analysis”, Information and Management, Vol. 27 No. 2, pp. 103119. Scholar
Whyte, J.K. et al. (2007), “Visual practices and the objects used in design”, Building Research and Information, Vol. 35 No. 1, pp. 1827. Scholar
Wickens, C.D. and Carswell, C.M. (1995), “The proximity compatibility principle: Its psychological foundation and relevance to display design”, Human Factors, Human Factors and Ergonomics Society, Inc., Vol. 37 No. 3, pp. 473494. Scholar
Wood, R.E. (1986), “Task complexity: Definition of the construct”, Organizational Behavior and Human Decision Processes, Vol. 37 No. 1, pp. 6082. Scholar
Yoerger, M., Crowe, J. and Allen, J.A. (2015), “Participate or else!: The effect of participation in decision-making in meetings on employee engagement”, Consulting Psychology Journal, Vol. 67 No. 1, pp. 6580. Scholar