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A Computational Study of the Effect of Experience on Problem/Solution Space Exploration in Teams

  • Marija Majda Perisic (a1), Tomislav Martinec (a1), Mario Storga (a1) (a2) and John S Gero (a3) (a4)

Abstract

This paper presents the results of computational experiments aimed at studying the effect of experience on design teams’ exploration of problem-solution space. An agent-based model of a design team was developed and its capability to match theoretically-based predictions is tested. Hypotheses that (1) experienced teams need less time to find a solution and that (2) in comparison to the inexperienced teams, experienced teams spend more time exploring the solution-space than the problem-space, were tested. The results provided support for both of the hypotheses, demonstrating the impact of learning and experience on the exploration patterns in problem and solution space, and verifying the system's capability to produce the reliable results.

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Copyright

This is an Open Access article, distributed under the terms of the Creative Commons Attribution-NonCommercial-NoDerivatives licence (http://creativecommons.org/licenses/by-nc-nd/4.0/), which permits non-commercial re-use, distribution, and reproduction in any medium, provided the original work is unaltered and is properly cited. The written permission of Cambridge University Press must be obtained for commercial re-use or in order to create a derivative work.

Corresponding author

Contact: Perisic, Marija Majda, University of Zagreb, FSB, Department of Design Croatia, mperisic@fsb.hr

References

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Keywords

A Computational Study of the Effect of Experience on Problem/Solution Space Exploration in Teams

  • Marija Majda Perisic (a1), Tomislav Martinec (a1), Mario Storga (a1) (a2) and John S Gero (a3) (a4)

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