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Purpose-Oriented Modelling of the Learning Process When Using Prototypes

  • Stefan Schork (a1) and Eckhard Kirchner (a1)

Abstract

Prototypes are often used as a tool in the product development process and their usage is advised in many guidelines, frameworks and product development methods. Those prototypes achieve different goals of which most relate to getting new insights and information about the product in development. For the development of those prototypes however, significantly less development methods are available compared to the number of methods for the development of products. Investigating the process of using a prototype leads to the idea that the main purpose of those prototypes is describable as learning about the product. This idea is elaborated further and followed by the introduction of the detailed process model for prototyping which is primarily based on the detailed process model for products. However, the purpose of the prototype differs from the purpose of the product which leads to some significant changes of the model. To give an example of a prototyping process, the development of a sensor- integrating elastic claw coupling is introduced and analysed. In addition, this paper discusses the question, how other product development models may be applied to the development of prototypes.

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Copyright

This is an Open Access article, distributed under the terms of the Creative Commons Attribution-NonCommercial-NoDerivatives licence (http://creativecommons.org/licenses/by-nc-nd/4.0/), which permits non-commercial re-use, distribution, and reproduction in any medium, provided the original work is unaltered and is properly cited. The written permission of Cambridge University Press must be obtained for commercial re-use or in order to create a derivative work.

Corresponding author

Contact: Schork, Stefan, Technische Universität Darmstadt, Institute for Product Development and Machine Elements, Germany, schork@pmd.tu-darmstadt.de

References

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