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Catching a robber on a random k-uniform hypergraph

Published online by Cambridge University Press:  01 April 2024

Joshua Erde
Affiliation:
Institute of Discrete Mathematics, Graz University of Technology, Steyrergasse 30, 8010 Graz, Austria e-mail: erde@math.tugraz.at
Mihyun Kang
Affiliation:
Institute of Discrete Mathematics, University of Technology, Steyrergasse 30, 8010 Graz, Austria e-mail: kang@math.tugraz.at
Florian Lehner
Affiliation:
Department of Mathematics, University of Auckland, 38 Princes Street, 1010 Auckland, New Zealand e-mail: florian.lehner@auckland.ac.nz
Bojan Mohar
Affiliation:
Department of Mathematics, Simon Fraser University, 8888 University Drive, Burnaby, BC, Canada e-mail: mohar@sfu.ca
Dominik Schmid*
Affiliation:
Institute of Discrete Mathematics, Graz University of Technology, Steyrergasse 30, 8010 Graz, Austria
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Abstract

The game of Cops and Robber is usually played on a graph, where a group of cops attempt to catch a robber moving along the edges of the graph. The cop number of a graph is the minimum number of cops required to win the game. An important conjecture in this area, due to Meyniel, states that the cop number of an n-vertex connected graph is $O(\sqrt {n})$. In 2016, Prałat and Wormald showed that this conjecture holds with high probability for random graphs above the connectedness threshold. Moreover, Łuczak and Prałat showed that on a $\log $-scale the cop number demonstrates a surprising zigzag behavior in dense regimes of the binomial random graph $G(n,p)$. In this paper, we consider the game of Cops and Robber on a hypergraph, where the players move along hyperedges instead of edges. We show that with high probability the cop number of the k-uniform binomial random hypergraph $G^k(n,p)$ is $O\left (\sqrt {\frac {n}{k}}\, \log n \right )$ for a broad range of parameters p and k and that on a $\log $-scale our upper bound on the cop number arises as the minimum of two complementary zigzag curves, as opposed to the case of $G(n,p)$. Furthermore, we conjecture that the cop number of a connected k-uniform hypergraph on n vertices is $O\left (\sqrt {\frac {n}{k}}\,\right )$.

MSC classification

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Article
Creative Commons
Creative Common License - CCCreative Common License - BY
This is an Open Access article, distributed under the terms of the Creative Commons Attribution licence (https://creativecommons.org/licenses/by/4.0/), which permits unrestricted re-use, distribution, and reproduction in any medium, provided the original work is properly cited.
Copyright
© The Author(s), 2024. Published by Cambridge University Press on behalf of Canadian Mathematical Society
Figure 0

Figure 1: Zigzag shape of the function f.

Figure 1

Figure 2: An example of the blow-up construction to generate a $2k$-graph H from a $2$-graph that has the same cop number. In this case, $k = 5$, $|V(H)| = 20$ and $c\left (H\right ) = 2$.

Figure 2

Figure 3: Alternating zigzag shape of the function $f_\beta (\alpha )$ for $\beta = \frac {2}{19}$. The blue (dashed) line is the upper bound coming from the edge strategy, the red (dotted) line is the upper bound coming from the vertex strategy. As can be seen, the two strategies give rise to two alternating zigzag shapes, that together make up the single zigzag with increased frequency. We note that the worst bounds occur at the intersection points of the two lines, which all lie on the green (solid) line at $\frac {1-\beta }{2}$.

Figure 3

Figure 4: A visualization of the edge-surrounding strategy. The cops try to cover all edges of the third edge-neighborhood of v in three moves, which is possible if there is a matching between and all vertices occupied by cops within distance three of these edges, which covers all edges of .