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Development of a communication model for the efficient exchange of information between user and designer

Published online by Cambridge University Press:  27 August 2025

Kristin Paetzold*
Affiliation:
TU Dresden, Germany
Lino Stoiber
Affiliation:
TU Dresden, Germany

Abstract:

Designer and user have different perspectives on a product. This can lead to differences in their evaluation and classification in usage situations. Not least, products are evaluated from different backgrounds of experience. Communication between user and designer therefore appears to be crucial to support this mutual process of understanding. Prototyping is a widely used and recognised tool in development. The use of these as non-verbal instruments in communication, however, poses specific challenges for the designer, since ambiguities in interpretation are also possible here. The aim of this paper is therefore to develop a model that describes the communication between developer and user via prototypes to identify factors influencing the communication-process. Based on this communication model, initial implications for the design of prototypes will be derived

Information

Type
Article
Creative Commons
Creative Common License - CCCreative Common License - BYCreative Common License - NCCreative Common License - ND
This is an Open Access article, distributed under the terms of the Creative Commons Attribution-NonCommercial-NoDerivatives licence (http://creativecommons.org/licenses/by-nc-nd/4.0/), which permits non-commercial re-use, distribution, and reproduction in any medium, provided the original work is unaltered and is properly cited. The written permission of Cambridge University Press must be obtained for commercial re-use or in order to create a derivative work.
Copyright
© The Author(s) 2025
Figure 0

Figure 1. Mutual understanding of the product between user and designer [based on Walter et al. 2015]

Figure 1

Figure 2. Shannon/Weaver’s simple communication model [Dotzler et al. 2012]

Figure 2

Figure 3. Communication model for the methods of user integration (a) and participative design (b)

Figure 3

Figure 4. Communication model for describing the mutual information flows between user and designer

Figure 4

Table 1. Description of disturbances at pragmatic, semantic and syntax level