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Making good cider out of bad apples — Signaling expectations boosts cooperation among would-be free riders

Published online by Cambridge University Press:  01 January 2023

Michiru Nagatsu*
Affiliation:
Department of Political and Economic Studies, University of Helsinki PL 24 (Unioninkatu 40 A) 00014, Finland
Karen Larsen*
Affiliation:
Department of Economics and Management, University of Helsinki
Mia Karabegovic*
Affiliation:
Department of Cognitive Science, Central European University, Budapest, Hungary
Marcell Székely*
Affiliation:
Department of Cognitive Science, Central European University, Budapest, Hungary
Dan Mønster*
Affiliation:
Department of Economics and Business Economics, Aarhus University, Interacting Minds Centre, Denmark
John Michael*
Affiliation:
Department of Philosophy, University of Warwick Coventry, UK
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Abstract

The present study investigates how group-cooperation heuristics boost voluntary contributions in a repeated public goods game. We manipulate two separate factors in a two-person public goods game: i) group composition (Selfish Subjects vs. Conditional Cooperators) and ii) common knowledge about group composition (Information vs. No Information). In addition, we let the subjects signal expectations of the other’s contributions in the experiment’s second phase. Common knowledge of Selfish type alone slightly dampens contributions but dramatically increases contributions when signaling of expectations is allowed. The results suggest that group-cooperation heuristics are triggered when two factors are jointly salient to the agent: (i) that there is no one to free-ride on; and (ii) that the other wants to cooperate because of (i). We highlight the potential effectiveness of group-cooperation heuristics and propose solution thinking as the schema of reasoning underlying the heuristics. The high correlation between expectations and actual contributions is compatible with the existence of default preference to satisfy others’ expectations (or to avoid disappointing them), but the stark end-game effect suggests that group-cooperation heuristics, at least among selfish players, function ultimately to benefit material self-interest rather than to just please others.

Information

Type
Research Article
Creative Commons
Creative Common License - CCCreative Common License - BY
The authors license this article under the terms of the Creative Commons Attribution 3.0 License.
Copyright
Copyright © The Authors [2018] This is an Open Access article, distributed under the terms of the Creative Commons Attribution license (http://creativecommons.org/licenses/by/3.0/), which permits unrestricted re-use, distribution, and reproduction in any medium, provided the original work is properly cited.
Figure 0

Table 1: Summary of the experimental design

Figure 1

Table 2: Comparison of unconditional online contributions by selfish and conditional cooperator types, standard deviations in parentheses

Figure 2

Figure 1: Average contributions by round and phase. In the second phase, rounds 11–20, subjects stated their expectations.

Figure 3

Figure 2:

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