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The Emerging Uses of 3D Technologies in the Practice of Repatriation and Revitalization

Published online by Cambridge University Press:  27 November 2025

R. Eric Hollinger*
Affiliation:
Department of Anthropology, National Museum of Natural History, Smithsonian Institution, Washington, DC, USA
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Overview

Digital technologies, including 3D digitization and replication, are increasingly integrated into repatriation-related work by museums and Indigenous communities. Repatriation laws began being adopted in the United States at state level in 1976, followed by federal repatriation laws in 1989 with the National Museum of the American Indian (NMAI) Act, which applies only to the museums of the Smithsonian Institution, and in 1990 with the Native American Graves Protection and Repatriation Act (NAGPRA). Early repatriation, therefore, was in the predigital age, but the use of computers and databases, including digital imaging, email, and file-sharing, has had a significant impact, first with 2D digital technologies and more recently with the incorporation of 3D digitization. These, and the creation of surrogates of archival and object collections, have led to an explosion of information-sharing between museums and Indigenous partners. 2D digitization and 3D digitization and replication, in consultation and collaboration with Indigenous communities, are emerging as important tools alongside repatriation efforts—not in lieu of repatriation but as supplements to mutual interests that go beyond it. Here, the experiences of the Smithsonian’s National Museum of Natural History and others are offered as examples of such new applications of 3D in the context of repatriation and beyond.

Information

Type
Digital Review
Creative Commons
Creative Common License - CCCreative Common License - BYCreative Common License - NCCreative Common License - ND
This is an Open Access article, distributed under the terms of the Creative Commons Attribution-NonCommercial-NoDerivatives licence (http://creativecommons.org/licenses/by-nc-nd/4.0), which permits non-commercial re-use, distribution, and reproduction in any medium, provided that no alterations are made and the original article is properly cited. The written permission of Cambridge University Press must be obtained prior to any commercial use and/or adaptation of the article.
Copyright
© The Author(s), 2025. Published by Cambridge University Press on behalf of Society for American Archaeology.
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Figure 1. Joshua DeAsis dances wearing the replica hat. (Photograph by Eric Hollinger.)

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Figure 2. Milled spruce replica, left, with original dance mask from Igiugig, Alaska. (Photograph by Walter Larrimore.)

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Figure 3. 3D printed replica, left, and original Mother Bear Hat of the Teikweidi clan. (Photograph by Eric Hollinger.)

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Figure 4. The new Sculpin Hat, replicated for the Kiks.ádi clan using 3D digitization and fabrication technology. (Photograph by James DiLoreto.)

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Figure 5. Tlingit Stax’héen Tláa (Stikine Mother) Luella Knapp, of the Naanyaa.ayi clan, using a structured light 3D scanner at the Smithsonian’s Museum Support Center to digitize the prow of a 13.7 m long Brown Bear Canoe that belonged to the Naanyaa.ayí clan, whose spokesman was Chief Shakes. (Photograph by Walter Larrimore.)