Hostname: page-component-89b8bd64d-ktprf Total loading time: 0 Render date: 2026-05-08T13:21:39.303Z Has data issue: false hasContentIssue false

The effect of dynamic proximity cues on counterfactual plausibility

Published online by Cambridge University Press:  01 January 2023

Judith Covey*
Affiliation:
Department of Psychology, Wolfson Research Institute for Health and Wellbeing, Durham University, Queen’s Campus, Stockton on Tees TS17 6BH, UK
Qiyuan Zhang
Affiliation:
Department of Psychology, Durham University
Rights & Permissions [Opens in a new window]

Abstract

Previous research has found that people consult closeness or proximity cues when they evaluate the plausibility or likelihood of a counterfactual alternative to reality. In this paper we asked whether the plausibility of counterfactuals extends to dynamic proximity cues that signal a sense of propensity or acceleration in the lead-up to an outcome. Subjects gambled on obtaining either three heads or three tails from three coin-flips. When they lost the gamble they thought it was more likely that they could have won if they had lost on the third coin-flip that was revealed rather than the first or second coin-flip. We discuss how the sense of propensity was raised prior to the revelation of the final decisive losing coin-flip which created a perception of psychological momentum towards winning. Moreover, the consequence of this propensity effect was to positively bias perceptions of the likelihood of the counterfactual winning outcome.

Information

Type
Research Article
Creative Commons
Creative Common License - CCCreative Common License - BY
The authors license this article under the terms of the Creative Commons Attribution 3.0 License.
Copyright
Copyright © The Authors [2014] This is an Open Access article, distributed under the terms of the Creative Commons Attribution license (http://creativecommons.org/licenses/by/3.0/), which permits unrestricted re-use, distribution, and reproduction in any medium, provided the original work is properly cited.
Figure 0

Figure 1: Coin-flipping simulation program interface.

Figure 1

Table 1: Means (SDs) for each target question as a function of the Type of trial (Lose on coin 1/2 vs. Lose on coin 3) and Revelation (Sequential vs. Simultaneous) condition.

Figure 2

Table 2: Mean (SD) change in amounts bet after each type of trial.

Supplementary material: File

Covey and Zhang supplementary material

Covey and Zhang supplementary material 1
Download Covey and Zhang supplementary material(File)
File 60.5 KB
Supplementary material: File

Covey and Zhang supplementary material

Covey and Zhang supplementary material 2
Download Covey and Zhang supplementary material(File)
File 3 KB