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Exploring dynamic movement representations in context using generative AI: effects of media types on the evaluation of service robot morphology

Published online by Cambridge University Press:  27 August 2025

Yong-Gyun Ghim*
Affiliation:
University of Cincinnati, USA

Abstract:

With the increase of service robots, understanding how people perceive their human-likeness and capabilities in use contexts is crucial. Advancements in generative AI offer the potential to create realistic, dynamic video representations of robots in motion. This study introduces an AI-assisted workflow for creating video representations of robots for evaluation studies. As a comparative study, it explores the effect of AI-generated videos on people's perceptions of robot designs in three service contexts. Nine video clips depicting robots in motion were created and presented in an online survey. Videos increased human-likeness perceptions for supermarket robots but had the same effect on restaurant and delivery robots as images. Perceptions of capabilities showed negligible differences between media types. No significant differences in the effectiveness of communication were found.

Information

Type
Article
Creative Commons
Creative Common License - CCCreative Common License - BYCreative Common License - NCCreative Common License - ND
This is an Open Access article, distributed under the terms of the Creative Commons Attribution-NonCommercial-NoDerivatives licence (http://creativecommons.org/licenses/by-nc-nd/4.0/), which permits non-commercial re-use, distribution, and reproduction in any medium, provided the original work is unaltered and is properly cited. The written permission of Cambridge University Press must be obtained for commercial re-use or in order to create a derivative work.
Copyright
© The Author(s) 2025
Figure 0

Figure 1. AI-assisted workflow for video creation

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Figure 2. AI-generated video scenes for the base model of a restaurant robot

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Figure 3. Rendering and video scenes for a supermarket robot

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Figure 4. Rendering and video scenes for a delivery robot

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Figure 5. A human-likeness scale based on ABOT (Ghim, 2024)

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Figure 6. Results of human-likeness scores by media type

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Figure 7. Results of perceived capabilities

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Figure 8. Comparison of media types on the effectiveness of design and context communication

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Figure 9. Comparison of the rendering and the final scene of the video for a restaurant robot