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Post-decision search in repeated and variable environments

Published online by Cambridge University Press:  01 January 2023

Kinneret Teodorescu*
Affiliation:
Faculty of Industrial Engineering and Management, Technion — Israel Institute of Technology Haifa, 32000, Israel
Ke Sang
Affiliation:
Cognitive Science Program and Department of Psychological and Brain Sciences, Indiana University, Bloomington, IN, USA
Peter M. Todd
Affiliation:
Cognitive Science Program and Department of Psychological and Brain Sciences, Indiana University, Bloomington, IN, USA
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Abstract

When faced with a decision, people collect information to help them decide. Though it may seem unnecessary, people often continue to search for information about alternatives after they have already chosen an option, even if this choice is irreversible (e.g., checking out other cars after just purchasing one). While previous post-decision search studies focused on “one-shot” decisions and highlighted its irrational aspects, here we explore the possible benefits of post-decision search in the long run. We use a simple search task in which participants repeatedly decide whether to select the current alternative or continue to search for a better alternative. In a preliminary study we find that participants indeed conduct post-decision search even in unique environments, where information about forgone options cannot be used in future choices. In the main studies exposure to post-decision information was manipulated directly in unique environments, and was found to lead to better performance. The source of the observed improvement was further investigated with an explicit strategy elicitation methodology. We find that following exposure to post-decision information, people collect more data before generating thresholds. Thus, although post-decision search in unique environments might appear redundant, our results suggest it can help decision makers to modify their strategy and improve their future choices.

Information

Type
Research Article
Creative Commons
Creative Common License - CCCreative Common License - BY
The authors license this article under the terms of the Creative Commons Attribution 3.0 License.
Copyright
Copyright © The Authors [2018] This is an Open Access article, distributed under the terms of the Creative Commons Attribution license (http://creativecommons.org/licenses/by/3.0/), which permits unrestricted re-use, distribution, and reproduction in any medium, provided the original work is properly cited.
Figure 0

Figure 1: Experiment round timeline. At the beginning of each round, participants are presented with a deck of cards and then on each turn they flip a card over with a cost of 5 points per card, until they decide to select the current card and receive its point value (in the example shown the 4th card is selected). They are then given the option to continue to see more cards without cost — in the example shown the participant sees two additional cards after making his choice, and only then moves to the next round.

Figure 1

Figure 2: Mean amount of post-decision search (number of cards participants chose to see after making their choice) in the four conditions; error bars show 1 SE.

Figure 2

Figure 3: Structure of each round in Study 2, showing the organization of turns over time. When starting a new round, participants could see cards without choosing (data collection). Once they specify a threshold, the next card is chosen if its value is above their threshold. If not, they can use the same threshold or type in a new threshold, until a card is selected.

Figure 3

Figure 4: Experimental design for Study 2; the internal structure of each round is shown in Figure 3.

Figure 4

Figure 5: Left side: Absolute means with SEs of performance (average points earned per round), data collection search (average number of cards seen before typing a realistic threshold), average first thresholds, and the average amount of threshold changes. Right side: test-retest changes (Test2−Test1) in all the measurements above. Positive values indicate higher values in Test2 than in Test1 and negative values indicate higher values in Test1 than in Test 2.

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