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Exploration of Spatial Composition with a New Electronic Stringed Instrument

Published online by Cambridge University Press:  21 July 2025

Brian Lindgren*
Affiliation:
Department of Music, University of Virginia, United States
*
Corresponding author: Brian Lindgren; Email: wdt7wr@virginia.edu
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Abstract

New musical instruments of the electronic and digital eras have explored spatialisation through multidimensional speaker arrays. Many facets of 2D and 3D sound localisation have been investigated, often in tandem with immersive fixed-media compositions: spatial trajectory and panning; physics-based effects such as artificial acoustics, reverberation and Doppler shifts; and spatially derived synthesis methods. Within the realm of augmented spatial string instruments, the EV distinguishes itself through a unique realisation of the possibilities afforded by these technologies. Initially conceived as a tool for convolving the timbres of synthesised and acoustic string signals, the EV’s exploration of spatial sound has led to new experiments with timbre. Over time, additional sound-generation modules have been integrated, resulting in an increasingly versatile palette for immersive composition. Looking forward, the EV presents compelling opportunities for sonic innovation.

Information

Type
Article
Creative Commons
Creative Common License - CCCreative Common License - BY
This is an Open Access article, distributed under the terms of the Creative Commons Attribution licence (https://creativecommons.org/licenses/by/4.0/), which permits unrestricted re-use, distribution and reproduction, provided the original article is properly cited.
Copyright
© The Author(s), 2025. Published by Cambridge University Press
Figure 0

Figure 1. The EV with its external processing box.

Figure 1

Figure 2. The EV’s GUI in Pure Data: 1) current string displayed; 2) the three synthesisers; 3) four FFT convolution engines with settings for sample rate, overlap, window size, input swap and source select; 4) Karplus-Strong effect; 5) buffer freeze with settings for overlap, window size, playback rate and refresh; 6) granular delay; 7) CV matrix; 8) LFOs; 9) envelope generator; 10) mixer; 11) reverb; 12) ambisonics options.

Figure 2

Figure 3. The EV’s signal flow.

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