Hostname: page-component-77f85d65b8-zzw9c Total loading time: 0 Render date: 2026-03-28T11:26:29.944Z Has data issue: false hasContentIssue false

Towards the conceptual design of ML-enhanced products: the UX value framework and the CoMLUX design process

Published online by Cambridge University Press:  30 March 2023

Lingyun Sun
Affiliation:
Zhejiang University - China Southern Power Grid Joint Research Centre on AI, Zhejiang University, Hangzhou, China Zhejiang – Singapore Innovation and AI Joint Research Lab, Hangzhou, China Future Design Laboratory of Zhejiang University, Hangzhou, China
Zhuoshu Li
Affiliation:
Zhejiang University - China Southern Power Grid Joint Research Centre on AI, Zhejiang University, Hangzhou, China
Zhibin Zhou*
Affiliation:
School of Design, The Hong Kong Polytechnic University, Hong Kong, China
Shanghua Lou
Affiliation:
Southeast University, Nanjing, Jiangsu, China
Wenan Li
Affiliation:
Future Design Laboratory of Zhejiang University, Hangzhou, China
Yuyang Zhang
Affiliation:
Zhejiang University - China Southern Power Grid Joint Research Centre on AI, Zhejiang University, Hangzhou, China
*
Author for correspondence: Zhibin Zhou, E-mail: zhibin.zhou@polyu.edu.hk
Rights & Permissions [Opens in a new window]

Abstract

With the increasing utilization of machine learning (ML) to enhance products’ capabilities, the design research community has begun to explore how to support the conceptual design of ML-enhanced products. However, UX value creation of ML-enhanced products is still challenging because of ML's unique characteristics and numerous complex factors in conceptual design. To help designers create UX value for ML-enhanced products, we developed the UX value framework and the CoMLUX design process. The proposed framework describes how ML, stakeholders, and context co-create the UX value of ML-enhanced products, and identifies the growability and opacity of ML, helping designers systematically understand the co-creators while avoiding cognitive overload. The CoMLUX design process provides practical guidance for designing ML-enhanced products with growability and transparency. At last, we demonstrate the usage methods of the framework and process in an actual project and summarize the inspirations and limitations of our work.

Information

Type
Research Article
Creative Commons
Creative Common License - CCCreative Common License - BY
This is an Open Access article, distributed under the terms of the Creative Commons Attribution licence (http://creativecommons.org/licenses/by/4.0/), which permits unrestricted re-use, distribution and reproduction, provided the original article is properly cited.
Copyright
Copyright © The Author(s), 2023. Published by Cambridge University Press
Figure 0

Table 1. Typical HAI frameworks

Figure 1

Fig. 1. Comparison among different stage-based process models.

Figure 2

Table 2. Available traditional design tools in different stages of DTP

Figure 3

Fig. 2. The construction process of the UX value framework.

Figure 4

Fig. 3. The inner gray cycle illustrates the main steps of MLT. The outer red cycle shows the identified key stages based on MLT.

Figure 5

Fig. 4. The UX value framework.

Figure 6

Fig. 5. The framework of ML and the suggested level of mastery for the properties.

Figure 7

Fig. 6. The framework of stakeholders and the suggested level of mastery for the properties.

Figure 8

Fig. 7. The framework of context and the suggested level of mastery for the properties.

Figure 9

Fig. 8. Typical types of context.

Figure 10

Table 3. Typical UX values of ML-enhanced products

Figure 11

Fig. 9. The CoMLUX design process.

Figure 12

Fig. 10. Overview of Blueprint.

Figure 13

Fig. 11. Overview of Canvas.

Figure 14

Fig. 12. Main activities and usage of tools in Stage #1.

Figure 15

Fig. 13. Main activities and usage of tools in Stage #2.

Figure 16

Fig. 14. Main activities and usage of tools in Stage #3.

Figure 17

Fig. 15. Main activities and usage of tools in Stage #4.

Figure 18

Table 4. Different kinds of prototyping tools and their suitable products

Figure 19

Fig. 16. Main activities and usage of tools in Stage #5.

Figure 20

Fig. 17. The static co-creation relationships between co-creators.

Figure 21

Table 5. Scattered design solutions of Beelive

Figure 22

Fig. 18. (a) Sketch of the selected solution. (b) A part of Beelive's functional prototype.

Figure 23

Table 6. The evaluation matrix and feedback from stakeholders

Figure 24

Fig. 19. The completed Blueprint.

Figure 25

Fig. 20. The completed Canvas.

Figure 26

Table A1. The universal taxonomy for ML-enhanced products

Figure 27

Fig. A1. The main body of Canvas.

Figure 28

Fig. A2. Issue cards of Canvas.

Figure 29

Fig. A3. Persona of Canvas.

Figure 30

Table A2. Question list of Canvas