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The effect of transcutaneous spinal cord stimulation on the balance and neurophysiological characteristics of young healthy adults

Published online by Cambridge University Press:  08 February 2024

Isirame Omofuma*
Affiliation:
Mechanical Engineering Department, Columbia University, New York, NY, USA
Robert Carrera
Affiliation:
Mechanical Engineering Department, Columbia University, New York, NY, USA
Jayson King-Ori
Affiliation:
Deployment Roboticist, Covariant AI, Emeryville, CA, USA
Sunil K. Agrawal
Affiliation:
Mechanical Engineering Department, Columbia University, New York, NY, USA
*
Corresponding author: Isirame Omofuma; Email: ibo2101@columbia.edu

Abstract

Transcutaneous spinal cord stimulation (TSCS) is gaining popularity as a noninvasive alternative to epidural stimulation. However, there is still much to learn about its effects and utility in assisting recovery of motor control. In this study, we applied TSCS to healthy subjects concurrently performing a functional training task to study its effects during a training intervention. We first carried out neurophysiological tests to characterize the H-reflex, H-reflex recovery, and posterior root muscle reflex thresholds, and then conducted balance tests, first without TSCS and then with TSCS. Balance tests included trunk perturbations in forward, backward, left, and right directions, and subjects’ balance was characterized by their response to force perturbations. A balance training task involved the subjects playing a catch-and-throw game in virtual reality (VR) while receiving trunk perturbations and TSCS. Balance tests with and without TSCS were conducted after the VR training to measure subjects’ post-training balance characteristics and then neurophysiological tests were carried out again. Statistical comparisons using t-tests between the balance and neurophysiological data collected before and after the VR training intervention found that the immediate effect of TSCS was to increase muscle activity during forward perturbations and to reduce balance performance in that direction. Muscle activity decreased after training and even more once TSCS was turned off. We thus observed an interaction of effects where TSCS increased muscle activity while the physical training decreased it.

Information

Type
Research Article
Creative Commons
Creative Common License - CCCreative Common License - BY
This is an Open Access article, distributed under the terms of the Creative Commons Attribution licence (http://creativecommons.org/licenses/by/4.0), which permits unrestricted re-use, distribution and reproduction, provided the original article is properly cited.
Copyright
© The Author(s), 2024. Published by Cambridge University Press
Figure 0

Figure 1. Experimental test plan. Boxes in blue are sessions that were conducted without TSCS stimulation and those in red were with TSCS. BT, balance test; NT, neurophysiological test.

Figure 1

Figure 2. Subject standing in RobUST. The subject stands in the middle of the frame and a belt controlled by motors, through cables, is connected to their trunk. The subject wears a VR headset which displays a scene shown at the bottom right. The subject plays a VR catch-and-throw game using the VR wand for the catch and throw actions while receiving perturbations.

Figure 2

Table 1. Results of correlation for different combinations of upper body and lower body rotations

Figure 3

Figure 3. Average integrated EMG (iEMG) output of subjects in each direction (B, backward; F, forward; L, left; R, right). Significance bars represent the result of pairwise t-test comparisons between any two of BT1, BT2, BT3, or BT4. *p < .05; **p < .01.

Figure 4

Figure 4. Bar plots of coactivation indices for muscle pairs. Mean and SD values are shown at BT1, BT2, BT3, and BT4 for perturbations in the forward (F), backward (B), right (R), and left (L) directions. BF, bicep femoris; L, left side; LG, lateral gastrocnemius; R, right side; RF, rectus femoris; SL, soleus; TA, tibialis anterior. $ \ast :p\le 0.05 $; $ \ast \ast :p\le 0.01 $.

Figure 5

Figure 5. Bar graphs of kinematic measures – COP-COM max velocity, margin of stability, max forward ground reaction force (GRF), and max backward GRF – showing mean and SD values at BT1, BT2, BT3, and BT4 for perturbations in the forward (F), backward (B), right (R), and left (L) directions. $ \ast :p\le 0.05 $;$ \ast \ast :p\le 0.01 $.

Figure 6

Figure 6. Graph of H-reflex ratio against inter-stimulus interval (ISI). The ratio, H2:H1, is the ratio of the second to the first H-reflex response to a paired-pulse averaged for all trials of a subject and then over all subjects. Blue points are from the pretest, NT1, and red points are from NT2. $ \ast :p=.04 $.

Figure 7

Figure 7. Correlation coefficient of trunk rotation and shank rotation. Positive values above 0.3807 indicate Ankle strategy and negative values below −0.3807 indicate Hip strategy. Subjects 4, 5, 6, 8, and 9 have average correlation coefficient significantly lower than subjects 3, 7, 9, 10, and 11 indicating that they use the hip strategy more often.