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Making Space for Designers at Hackathons: Uncovering Developer-Designer Tensions in Hackathon Teams

Published online by Cambridge University Press:  27 August 2025

Meagan Flus*
Affiliation:
University of Toronto, Canada
Ada Hurst
Affiliation:
University of Waterloo, Canada

Abstract:

Hackathons have recently garnered significant research interest. Hackathon teams frequently include developer, business, and designer roles, yet the designer role and experience of design in hackathon teams are poorly understood. In this paper, we present findings from ten interviews with designer hackathon participants. A thematic analysis reveals that the responsibilities of designers at hackathons roughly align with more typical design contexts, although the format of hackathon events forces designers to adapt approaches to design. Hackathon participants value teams with diverse skills, including design skills, yet designers face resistance from peers in developer roles when seeking to use established design methods for validating needs and generating solutions. This tension can make designers feel unwelcome at hackathons, harming efforts to attract a more diverse participant pool.

Information

Type
Article
Creative Commons
Creative Common License - CCCreative Common License - BYCreative Common License - NCCreative Common License - ND
This is an Open Access article, distributed under the terms of the Creative Commons Attribution-NonCommercial-NoDerivatives licence (http://creativecommons.org/licenses/by-nc-nd/4.0/), which permits non-commercial re-use, distribution, and reproduction in any medium, provided the original work is unaltered and is properly cited. The written permission of Cambridge University Press must be obtained for commercial re-use or in order to create a derivative work.
Copyright
© The Author(s) 2025
Figure 0

Table 1. Summative description of study participants with design experience

Figure 1

Figure 1. Example of coding process of two excerpts into one theme