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Whalebone Gaming Pieces: Aspects of Marine Mammal Exploitation in Vendel and Viking Age Scandinavia

Published online by Cambridge University Press:  21 May 2018

Andreas Hennius
Affiliation:
Department of Archaeology and Ancient History, Uppsala University, Sweden
Rudolf Gustavsson
Affiliation:
Societas Archaeologica Upsaliensis, Uppsala, Sweden
John Ljungkvist
Affiliation:
Department of Archaeology and Ancient History, Uppsala University, Sweden
Luke Spindler
Affiliation:
BioArCh, Department of Archaeology, University of York, UK
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Abstract

Discussions of pre-Viking trade and production have for many decades focused on products made of precious metals, glass and, to some degree, iron. This is hardly surprising considering the difficulties in finding and provenancing products made of organic matter. In this article we examine gaming pieces made from bone and antler, which are not unusual in Scandinavian burials in the Vendel and Viking period (c. ad 550–1050). A special emphasis is placed on whalebone pieces that appear to dominate after around ad 550, signalling a large-scale production and exploitation of North Atlantic whale products. In combination with other goods such as bear furs, birds of prey, and an increased iron and tar production, whalebone products are part of an intensified large-scale outland exploitation and indicate strong, pre-urban trading routes across Scandinavia and Europe some 200 years before the Viking period and well before the age of the emporia.

Le débat sur le commerce et la production avant l’époque Viking s'est concentré pendant des décennies sur les objets en métal précieux, sur le verre et, à un certain degré, sur le fer. Ceci n'est guère surprenant, vu les problèmes posés par l’état de conservation des matières organiques et les difficultés rencontrées dans l’étude de leur provenance. Notre article traite des pièces de jeu en os et en bois de cerf, un type d'objet qui n'est pas rare dans le mobilier funéraire scandinave aux époques Vendel et Viking (environ 550–1050 apr. J.-C.). Nous examinons tout particulièrement les pièces de jeu en os de baleine, un genre d'objet apparemment dominant autour de 550 apr. J.-C, qui semble indiquer que les baleines de l'Atlantique du Nord étaient exploitées à grande échelle à cette époque-là. Combinés avec d'autres produits tels que les fourrures d'ours, les oiseaux de proie et une production de fer et de poix accrue, les produits provenant des baleines font partie d'un régime d'exploitation des terres étrangères intensifié et à large échelle qui témoigne d'un commerce préurbain important à travers la Scandinavie et l'Europe continentale quelques deux siècles avant l’époque Viking et bien avant l’âge des comptoirs commerciaux. Translation by Madeleine Hummler

Die Debatte über den Handel und die Herstellung von Artefakten vor der Wikingerzeit hat sich jahrelang vor allem mit Erzeugnissen aus Edelmetall, Glas und gewissermaßen auch Eisen beschäftigt. Das ist kaum verwunderlich, da es schwierig ist, Artikel aus organischen Werkstoffen zu finden und dessen Herkunft zu bestimmen. Hier untersuchen wir die Spielsteine aus Knochen und Geweih, ein Gegenstand der nicht selten in skandinavischen Gräberinventaren der Vendel- und Wikingerzeit (ca. 550–1050 n. Chr.) vorkommt. Es wird besonders auf Spielsteine aus Walknochen hingewiesen, weil diese scheinbar eine leitende Rolle um 550 n. Chr. spielten und eine erhebliche Erzeugung und Nutzung von nordatlantischen Walprodukten erkennen lässt. Zusammen mit anderen Produkten wie Bärenfell, Raubvögel und eine erhöhte Eisen- und Teerproduktion weisen die Erzeugnisse aus Walknochen auf eine intensive und bedeutende Verwertung des Rohstoffs sowie auch auf das Bestehen von prä-urbanen Handelswegen in Skandinavien und im europäischen Festland etwa zweihundert Jahre vor der Wikingerzeit und weit vor dem Zeitalter der Emporien. Translation by Madeleine Hummler

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Article
Creative Commons
Creative Common License - CCCreative Common License - BYCreative Common License - NCCreative Common License - ND
This is an Open Access article, distributed under the terms of the Creative Commons Attribution-NonCommercial-NoDerivatives licence (http://creativecommons.org/licenses/by-nc-nd/4.0/), which permits non-commercial re-use, distribution, and reproduction in any medium, provided the original work is unaltered and is properly cited. The written permission of Cambridge University Press must be obtained for commercial re-use or in order to create a derivative work.
Copyright
Copyright © European Association of Archaeologists 2018
Figure 0

Figure 1. Comparison of summarized radiocarbon dates from boathouses (black line) and slab-lined pits (grey) from northern Norway. A concurrent increase in the sixth century can be identified (thirty-three radiocarbon dates from boathouses in Nordland and Troms, compilation from Wickler & Nilsen, 2012:11, and twenty-four radiocarbon dates from slab-lined pits north of Tromsø, compilation from Henriksen, 1995: 58).

Figure 1

Figure 2. Raw materials within the group of unspecified bone/antler identified in the study: (a, b) antler; (c, d) bone from terrestrial animals; (e, f) whalebone (reference sample of Balaenoptera acutorostrata); (g, h) walrus. Photographs by Rudolf Gustavsson, Societas Archaeologica Upsaliensis, Andreas Hennius, Uppsala University, and Bengt Backlund, Upplandsmuseet; drawing from Espinoza & Mann, 1992: fig. 13, with permission from National Fish and Wildlife Forensic Laboratory.

Figure 2

Figure 3. Geographical distribution of the gaming pieces included in the study, divided by province. The large proportion of gaming pieces made from materials other than whalebone in Uppland is due to the many entries from Sigtuna.

Figure 3

Figure 4. Chronological distribution of gaming pieces in the database. Only well-dated contexts are included, excluding around forty objects mainly from the period ad 650–850. The large majority of the items in the far-right column (ad 1050–1250) are gaming pieces from urban layers in Sigtuna.

Figure 4

Figure 5. Typological classification used in the article, partly based on Petersen's typology, but with Sætrangtypen and Avaldsnestypen merged into Type I. The cut-off tip of an antler to the right is hard to interpret, but it is worth noting that the use of the raw material differs between this and the Type 1 gaming pieces.

Figure 5

Figure 6. Chronological development of different types of gaming piece.

Figure 6

Figure 7. Chronology of the number of holes in the base of the gaming pieces.

Figure 7

Figure 8. Relationship between raw material and design among the gaming pieces studied.

Figure 8

Figure 9. Chronology of the raw material used for the gaming pieces studied.

Figure 9

Figure 10. Historically, Eubalaena glacialis migrated from the Azores to Arctic Norway on a yearly basis. The northern part of Norway with the provinces of Nordland, Troms, and Finnmark shows the presence of Late Iron Age boathouses and areas with slab-lined pits. Hålogaland (the place of origin of Ohthere) included large parts of northern Norway. Hatched areas in Sweden are where the whalebone gaming pieces have been found.