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Opera Scenes in Video Games: Hitmen, Divas and Wagner’s Werewolves

Published online by Cambridge University Press:  19 July 2018

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Abstract

This article aims to illuminate the meanings and aesthetic effects generated by scenes of staged opera in video games. It also explores the images of opera transmitted to the huge audiences that games address. Three dimensions of the opera-game encounter are discussed. First, Tosca in Hitman: Blood Money and The Beggar’s Opera in Assassin’s Creed III are used to examine the treatment of violence and the discourse of popular appeal in games and opera. Second, the arias sung by women in Final Fantasy VI and Parasite Eve illustrate how a melodramatic mode of expression represents a confluence of the aesthetic priorities of the two media. Finally, The Beast Within’s meditation on Wagner reveals how opera sequences aim to engage players by conjuring phantasmagorias through a unifying and enrapturing spectacle.

Information

Type
Research Article
Copyright
© Cambridge University Press 2018 
Figure 0

Fig. 1 In Hitman: Blood Money, tenor Alvaro d’Alvade sings as Cavaradossi while Agent 47, disguised as a soldier, waits for the appropriate moment to assassinate him. Screen capture by Tim Summers, 10 September 2017.

Figure 1

Ex. 1 Cavaradossi is killed in the third act of Tosca. The moment in the score marked with * is also when the assassination of tenor d’Alvade occurs in Hitman: Blood Money.

Figure 2

Fig. 2 Haytham Kenway attends Covent Garden in Assassin’s Creed III. He reaches his victim by crossing the stage while the opera is performed. Screen capture by Tim Summers, 20 February 2018.

Figure 3

Ex. 2 Mrs Peachum’s Air, ‘If Any Wench Venus’s Girdle Wear’ from The Beggar’s Opera.

Figure 4

Fig. 3 Celes in Maria and Draco in Final Fantasy VI. At certain points in the aria, the player must choose the correct next line of the libretto from the two options presented (top) for Celes to continue to sing (bottom). Screen capture by Tim Summers, 13 August 2016.

Figure 5

Fig. 4 Eva’s aria in the opening scenes of Parasite Eve. Screen capture by Tim Summers, 13 August 2016.

Figure 6

Fig. 5 Grace at Wahnfried in The Beast Within. Objects in the room, such as the piano and busts, may be clicked on for close-up inspection and additional information. Screen capture by Tim Summers, 18 July 2016.

Figure 7

Fig. 6 Scenes from Der Fluch des Engelhart in The Beast Within, showing Hildegunde and the Baron, the minstrel troupe, the chorus, and Gabriel Knight’s transformation. Screen capture by Tim Summers, 15 August 2016.

Figure 8

Fig. 7 Von Glower feels the effects of Wagner’s music, prompting his transformation against his will in The Beast Within. Screen capture by Tim Summers, 15 August 2016.