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The attraction effect in motor planning decisions

Published online by Cambridge University Press:  01 January 2023

George D. Farmer*
Affiliation:
School of Psychological Sciences, University of Manchester, Manchester, UK, M13 9PL School of Psychological Sciences, University of Manchester, UK
Wael El-Deredy
Affiliation:
School of Psychological Sciences, University of Manchester, UK School of Biomedical Engineering, Universidad de Valparaíso, Chile
Andrew Howes
Affiliation:
School of Computer Science, University of Birmingham, UK
Paul A. Warren
Affiliation:
School of Psychological Sciences, University of Manchester, UK
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Abstract

In motor lotteries the probability of success is inherent in a person’s ability to make a speeded pointing movement. By contrast, in traditional economic lotteries, the probability of success is explicitly stated. Decision making with economic lotteries has revealed many violations of rational decision making models. However, with motor lotteries people’s performance is often near optimal, and is well described by statistical decision theory. We report the results of an experiment testing whether motor planning decisions exhibit the attraction effect, a well-known axiomatic violation of some rational decision models. The effect occurs when changing the composition of a choice set alters preferences between its members. We provide the first demonstration that people do exhibit the attraction effect when choosing between motor lotteries. We also found that people exhibited a similar sized attraction effect in motor and traditional economic paradigms. People’s near-optimal performance with motor lotteries is characterized by the efficiency of their decisions. In attraction effect experiments performance is instead characterized by the violation of an axiom. We discuss the extent that axiomatic and efficiency measures can provide insight in assessing the rationality of decision making.

Information

Type
Research Article
Creative Commons
Creative Common License - CCCreative Common License - BY
The authors license this article under the terms of the Creative Commons Attribution 4.0 License.
Copyright
Copyright © The Authors [2015] This is an Open Access article, distributed under the terms of the Creative Commons Attribution license (http://creativecommons.org/licenses/by/4.0/), which permits unrestricted re-use, distribution, and reproduction in any medium, provided the original work is properly cited.
Figure 0

Figure 1: The attraction effect. If a decoy lottery is added to the dashed area, the safe lottery will gain choice share from the risky lottery. If the decoy were instead added to the solid area, then the risky lottery would be the target, and would gain choice share from the safe lottery—now the competitor.

Figure 1

Figure 2: Example stimulus in the traditional condition. Subjects indicated which lottery they would prefer to play.

Figure 2

Figure 3: Example stimulus in the motor condition. Subjects were told to indicate which of the three lotteries they would prefer. The width of the targets (black bars) was manipulated to achieve probabilities identical to those used in the traditional paradigm.

Figure 3

Figure 4: Proportion of trials the same lottery was chosen according to the context in which it was presented. The left panel shows that, for the traditional condition, the safe lottery was chosen more often when it was presented as a target, consistent with the attraction effect. The right panel shows the same analysis for the motor condition, subjects also chose motor lotteries more often when they were targets than when they were competitors. Error bars are standard error

Figure 4

Figure 5: Quantile-quantile plot of a subject’s hit points during the training phase. The y axis shows the location in pixels of the hit point. The center of the target was at 1100 pixels. The hit points are well described by a normal distribution.

Figure 5

Table 1: Motor training summary statistics. Values show are the median statistic across all subjects from the motor training session.

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