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Context effects in games: Local versus global sequential effects on choice in the prisoner’s dilemma game

Published online by Cambridge University Press:  01 January 2023

Ivo Vlaev*
Affiliation:
Department of Psychology,University College London
Nick Chater*
Affiliation:
Department of Psychology,University College London
*
*Addressed: Ivo Vlaev, Department of Psychology, University College London, 26 Bedford Way, London, WC1H 0AP, United Kingdom. Email: i.vlaev@ucl.ac.uk.
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Abstract

We report an experiment exploring sequential context effects on strategy choices in one-shot Prisoner’s Dilemma (PD) game. Rapoport and Chammah (1965) have shown that some PDs are cooperative and lead to high cooperation rate, whereas others are uncooperative. Participants played very cooperative and very uncooperative games, against anonymous partners. The order in which these games were played affected their cooperation rate by producing perceptual contrast, which appeared only between the trials, but not between two separate sequences of games. These findings suggest that people may not have stable perceptions of absolute cooperativeness. Instead, they judge the cooperativeness of each fresh game only in relation to the previous game. The observed effects suggest that the principles underlying judgments about highly abstract magnitudes such as cooperativeness may be similar to principles governing the perception of sensory magnitudes.

Information

Type
Research Article
Creative Commons
Creative Common License - CCCreative Common License - BY
The authors license this article under the terms of the Creative Commons Attribution 3.0 License.
Copyright
Copyright © The Authors [2007] This is an Open Access article, distributed under the terms of the Creative Commons Attribution license (http://creativecommons.org/licenses/by/3.0/), which permits unrestricted re-use, distribution, and reproduction in any medium, provided the original work is properly cited.
Figure 0

Figure 1: Model of the Prisoner’s Dilemma Game.

Figure 1

Figure 2: Game matrix of a Prisoner’s Dilemma game with a cooperation index .8.

Figure 2

Figure 3: Game matrix of a Prisoner’s Dilemma game with a cooperation index .1.

Figure 3

Table 1 Prisoner’s Dilemma games used in the study

Figure 4

Figure 4: Cooperation rate for each game type in the three experimental conditions. (Error bars are standard error of the mean.)