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Incomplete punishment networks in public goods games: experimental evidence

Published online by Cambridge University Press:  14 March 2025

Andreas Leibbrandt*
Affiliation:
Department of Economics, Monash University, Clayton, VIC 3800, Australia
Abhijit Ramalingam
Affiliation:
School of Economics and Centre for Behavioural and Experimental Social Science, University of East Anglia, Norwich, UK
Lauri Sääksvuori
Affiliation:
Department of Economics, University of Hamburg, Hamburg, Germany
James M. Walker
Affiliation:
Department of Economics and Workshop in Political Theory and Policy Analysis, Indiana University, Bloomington, USA
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Abstract

Abundant evidence suggests that high levels of contributions to public goods can be sustained through self-governed monitoring and sanctioning. This experimental study investigates the effectiveness of decentralized sanctioning institutions in alternative punishment networks. Our results show that the structure of punishment network significantly affects allocations to the public good. In addition, we observe that network configurations are more important than punishment capacities for the levels of public good provision, imposed sanctions and economic efficiency. Lastly, we show that targeted revenge is a major driver of anti-social punishment.

Information

Type
Original Paper
Creative Commons
Creative Common License - CCCreative Common License - BY
This is an Open Access article, distributed under the terms of the Creative Commons Attribution (CC-BY) license (http://creativecommons.org/licenses/by/4.0/), which permits unrestricted re-use, distribution, and reproduction in any medium, provided the original work is properly cited.
Copyright
Copyright © The Author(s) 2014
Figure 0

Fig. 1 Punishment networks. In all treatments information flow was held the same, indicated by the lines between players. Every player received information about the contribution and punishment decisions of every other player in her group. Only the punishment opportunities depended on the network. An incoming arrow denotes that a player can be punished by the player from whom the arrow originates. An outgoing arrow denotes that a player can punish the receiving group member

Figure 1

Table 1 Design information for network conditions

Figure 2

Fig. 2 ac Allocations, sanctions and earnings: initial punishment networks

Figure 3

Table 2 Summary statistics: group level data

Figure 4

Fig. 3 ac Allocations, sanctions and earnings: pairwise and pairwise-6 networks

Figure 5

Fig. 4 ac Allocations, sanctions and earnings: untouchable and untouchable-6 networks

Figure 6

Table 3 Individual allocations in the pairwise and the pairwise-6 networks

Figure 7

Fig. 5 a, b Allocations and earnings by network position: combined untouchable networks

Figure 8

Table 4 Individual allocations (A, B, C): untouchable and untouchable-6 networks

Figure 9

Table 5 Individual allocations (D): Untouchable and Untouchable-6 networks

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Fig. 6 Mean sanctions received by individuals

Figure 11

Table 6 Evidence on targeted revenge in sanctioning pairs

Supplementary material: File

Leibbrandt et al. supplementary material

Supplementary Material for Incomplete Punishment Networks in Public Goods Games: Experimental Evidence
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