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A Game-Theoretic Research Platform for Team-based Design Decisions under Competition

Published online by Cambridge University Press:  27 August 2025

Xiang Li
Affiliation:
Walker Department of Mechanical Engineering, The University of Texas at Austin, Austin, TX, USA
Siyu Chen
Affiliation:
Walker Department of Mechanical Engineering, The University of Texas at Austin, Austin, TX, USA
Alparslan Emrah Bayrak
Affiliation:
Department of Mechanical Engineering and Mechanics, Lehigh University, Bethlehem, PA, USA
Zhenghui Sha*
Affiliation:
Walker Department of Mechanical Engineering, The University of Texas at Austin, Austin, TX, USA

Abstract:

Design decision-making under competition is a critical challenge in real-world engineering design. These challenges are compounded by bounded rationality, where cognitive limitations and imperfect information influence decision-making strategies. To address these issues, we develop a game-theoretic research platform to investigate team-based design under competition. This platform abstracts and simulates real-world competitive design scenarios through controlled experiments. It features a user-friendly interface to collect behavioral data, which supports the analysis of team and individual strategies. Additionally, we validated the platform through a pilot study, demonstrating its ability to capture realistic design features and generate meaningful insights into competitive design behaviors.

Information

Type
Article
Creative Commons
Creative Common License - CCCreative Common License - BYCreative Common License - NCCreative Common License - ND
This is an Open Access article, distributed under the terms of the Creative Commons Attribution-NonCommercial-NoDerivatives licence (http://creativecommons.org/licenses/by-nc-nd/4.0/), which permits non-commercial re-use, distribution, and reproduction in any medium, provided the original work is unaltered and is properly cited. The written permission of Cambridge University Press must be obtained for commercial re-use or in order to create a derivative work.
Copyright
© The Author(s) 2025
Figure 0

Figure 1. The function optimization game

Figure 1

Table 1. Game configurations and their details. The columns “Teammates” and “Opponents” indicate whether information is shared or not

Figure 2

Figure 2. The graphic user interface (GUI) of the developed game-theoretic research platform for team-based design under competition. This particular screenshot shows a snapshot of a player in Game 4

Figure 3

Figure 3. Workflow of the experimental game

Figure 4

Figure 4. Data collection interface of Game 1

Figure 5

Table 2. Mean Final Payoff (MFP) related information for Game 1, 2, and 3

Figure 6

Table 3. Paired t-test and ANOVA results summary

Figure 7

Table 4. Mean (μ) and standard deviation (σ) of the number of trials in different games with different cost settings