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A Google-Based Freeware Solution for Archaeological Field Survey and Onsite Artifact Analysis

Published online by Cambridge University Press:  29 August 2017

João Cascalheira
Affiliation:
ICArEHB, FCHS, Universidade do Algarve, Campus de Gambelas, 8005–139 Faro, Portugal (jmcascalheira@ualg.pt)
Nuno Bicho
Affiliation:
ICArEHB, FCHS, Universidade do Algarve, Campus de Gambelas, 8005–139 Faro, Portugal (jmcascalheira@ualg.pt)
Célia Gonçalves
Affiliation:
ICArEHB, FCHS, Universidade do Algarve, Campus de Gambelas, 8005–139 Faro, Portugal (jmcascalheira@ualg.pt)
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Abstract

This paper introduces a new freeware digital system, based on Google/Android platforms, designed to be a fully integrated and customizable solution to record, manage, and share archaeological survey data. The core of the system is two custom smartphone/tablet applications, through which surveyors are able to retrieve geographical coordinates and relevant attribute data from archaeological locations, but also to perform onsite analysis of artifacts, including taking accurate measurements with digital calipers directly connected to the mobile devices. The system saves all data recovered in the devices' internal memory, as well as in a cloud-based spatial database (Google Fusion Tables), where data can be automatically shared and examined using a rather intuitive set of visualization tools to instantly make maps or produce exploratory charts. Using the example of a recent field survey project for Stone Age sites in Mozambique, we provide a detailed discussion of the creation and use of all hardware and software components of our solution that will allow other researchers to reproduce the methodology and customize the system to meet the needs of their own projects.

Este artículo presenta un nuevo sistema digital freeware, basado en plataformas Google/Android, diseñado para ser una solución plenamente integrada y personalizable para registrar, administrar y compartir datos de prospección arqueológica. El núcleo del sistema son dos aplicaciones de smartphone/tablet a través de las cuales los prospectores pueden recuperar coordenadas geográficas y otros atributos relevantes de los yacimientos arqueológicos, pero también realizar análisis in situ de artefactos, incluyendo mediciones precisas con calibres digitales directamente conectados a los dispositivos móviles. El sistema permite guardar todos los datos recuperados en la memoria interna de los dispositivos, así como en una base de datos espacial basada en la nube (Google Fusion Tables), donde los datos pueden ser compartidos y examinados automáticamente usando un conjunto bastante intuitivo de herramientas de visualización para instantáneamente crear mapas o producir gráficos exploratorios. Utilizando el ejemplo de un proyecto reciente de prospección de sitios de la Edad de la Piedra en Mozambique, ofrecemos una discusión detallada sobre la creación y uso de todos los componentes de hardware y software de nuestra solución, que permitirá a otros investigadores reproducir la metodología y personalizar el sistema con el fin de satisfacer las necesidades de sus proyectos.

Information

Type
Articles
Copyright
Copyright 2017 © Society for American Archaeology 
Figure 0

FIGURE 1. Equipment used during survey: (a) mobile device; (b) USB OTG cable adaptor; (c) Mitutoyo USB input tool direct cable; (d) digital caliper; (e) digital goniometer; (f) powerbank. Photograph by João Cascalheira.

Figure 1

FIGURE 2. Examples of programing blocks in MIT App Inventor: (a) when clicking a button, the app opens the barcode scanner and, after scanning, it will fill a text box with the barcode text; (b) a more complex setting in which, after clicking a button, the app checks whether the longitude is not equal to 0 (if that is the case, then a notifier will be displayed) and gathers information from a series of text boxes, converting it into a list, storing those values in a TinyDB component, and appending it to a .txt file in the device internal memory.

Figure 2

FIGURE 3. Screenshots of the ArcheoSurvey App first and second screens. The second screen shows some of the variables available for site description.

Figure 3

FIGURE 4. Screenshots of the LithicsOTG App. The screen to the right gives an example of how the user can choose raw material options using one of the buttons.

Figure 4

FIGURE 5. Google Fusion Table screenshots representing some of the most important components of the database platform: (a) database sheet; (b) representation of each entry in the database as an individual card, with all the information of each archaeological site, including the photograph and the link to the lithics database; (c) representation of the location of archaeological sites in a satellite map; after clicking on each of the markers on the map, a pop-up window will also show the specific information of that specific location; (d) example of a chart representing the counting of one of the variables recorded during field survey. A full interactive table example can be consulted at https://www.google.com/fusiontables/DataSource?docid=1JOH9MI4NIJpKC0-wOdHZTnxdAjeAiwSNlaORS7Ys.

Figure 5

FIGURE 6. Analysis of lithic materials during field survey for Stone Age archaeological sites in Mozambique using the solution described here. Photographs by Célia Gonçalves.

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