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Technology and Mathematics as Non-Human Forces: The agency of hyperbolic paraboloids, computer software and interface hardware in the making of a visitor-interactive audiovisual work

Published online by Cambridge University Press:  10 January 2025

Colin Frank*
Affiliation:
Independent Musician, UK
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Abstract

While mathematics and technologic systems have been intrinsically developed with purposes of representing and computing problems with a human-centric orientation, they nonetheless can be considered to have non-human agency. Drawing on anthropology and architecture studies, this article argues that the human-based logics underpinning mathematics and technologies does not delimit them as human entities, and that they can exhibit influential capacities when engaged with during processes of artistic making. This idea is demonstrated through the development of a visitor-interactive audiovisual artwork. The software environments IanniX and Max were actants in the experimental process of sonifying hyperbolic paraboloid (hypar) planes, as well as the mathematic equations themselves. This article discusses how mathematic and technologic agency affected the development of three hypar models used in the piece, as well as an initial unused version. It also discusses how hardware interface objects influenced human-computer interaction design. The article will interest scholars of technologic agency and practitioners interested in converting three-dimensional planes into sound or creating interactive exhibition technology.

Information

Type
Article
Creative Commons
Creative Common License - CCCreative Common License - BY
This is an Open Access article, distributed under the terms of the Creative Commons Attribution licence (https://creativecommons.org/licenses/by/4.0/), which permits unrestricted re-use, distribution and reproduction, provided the original article is properly cited.
Copyright
© The Author(s), 2025. Published by Cambridge University Press
Figure 0

Figure 1. Queensgate Market as viewed from exterior. The freestanding hypar shells dramatically cantilever above Fritz Steller’s large ceramic panels ‘Articulation in Movement’.

Figure 1

Figure 2. One of the Queensgate Market’s freestanding concrete shells photographed in 1968 during the market’s construction. Copyright: estate of Kenneth Davis.

Figure 2

Figure 3. The audience-interactive exhibition piece ‘A Sonic Exploration of Hyperbolic Paraboloids’.

Figure 3

Figure 4. A member of the public engaging with the installation. Photograph by Laura Mateescu.

Figure 4

Figure 5. Custom-built interface for visitors to explore the hypars and their sounds.

Figure 5

Figure 6. A flat view of an initial attempt at generating a hyperbolic paraboloid in IanniX. Each line on the respective axis is equal in length.

Figure 6

Figure 7. A rotated view of the same initial attempt at generating a hyperbolic paraboloid plane in IanniX. Although the saddle curvature is apparent, the lines defining the shape on two axes are equal in length.

Figure 7

Figure 8. Version 1, a saddle-shaped hypar created in IanniX for the interactive exhibition piece.

Figure 8

Figure 9. An x–y view of the hypar used in version 1 after 20 seconds has passed in IanniX. A wave-like shape is produced because this version of the hypar’s formula created lines of differing length.

Figure 9

Figure 10. Second hyperbolic paraboloid shape. Circles trigger sound files when a cursor encounters them.

Figure 10

Figure 11. Version 3, containing two mushroom forms, each made from four hyperbolic paraboloid planes.

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