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Biased perceptions about momentum: Do comeback teams have higher chances to win in basketball overtimes?

Published online by Cambridge University Press:  01 January 2023

Elia Morgulev*
Affiliation:
Kaye Academic College of Education, Beer-Sheva, Israel The Academic College of Physical Education and Sport Sciences, Wingate Institute, Israel
Alisa Voslinsky
Affiliation:
Department of Business Administration, Guilford Glazer Faculty of Business and Management, Ben-Gurion University of the Negev, Beer-Sheva, Israel Department of Industrial Engineering and Management, Sami Shamoon Academic College of Engineering, Ashdod, Israel
Ofer H. Azar
Affiliation:
Department of Business Administration, Guilford Glazer Faculty of Business and Management, Ben-Gurion University of the Negev, Beer-Sheva, Israel Laboratory of Economic Behavior of the Center of Psycho-Economic Research, Povolzhsky Institute of Administration named after P.A. Stolypin – branch of RANEPA, Russia
Michael Bar-Eli
Affiliation:
The Academic College of Physical Education and Sport Sciences, Wingate Institute, Israel Department of Business Administration, Guilford Glazer Faculty of Business and Management, Ben-Gurion University of the Negev, Beer-Sheva, Israel
*
*Corresponding author: Department of Business Administration, Guilford Glazer Faculty of Business and Management, Ben-Gurion University of the Negev, Beer-Sheva, Israel. Email: eliamorgulev@yahoo.com
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Abstract

Momentum is often cited in the media and in other sources as an important factor in performance over time in business, politics, sports and other areas. Yet, academic research on whether momentum actually exists is mixed. This study aims to assess momentum perceptions in a context in which momentum could be relevant, but where empirical data have shown that no momentum exists. In particular, we take the scenario of a basketball game that is tied at the end of regulation time. We designed questionnaires where one of the teams closed a moderate or a large score gap during the last few minutes of the fourth quarter (and in a control treatment, the score was balanced during these minutes). In the first study, 107 fans and 73 practitioners answered these questionnaires. Then, in the second study, 250 additional respondents completed questionnaires containing the same game scenarios but with additional “opposite-framing” versions and a set of questions regarding the reasons for momentum-based beliefs. The respondents also answered several questions about their level of knowledge and interest in basketball, which allowed us to categorize them to fans and laymen. The responses revealed that coming back into the game by reducing a significant score gap during the final minutes of regular time was perceived to increase the teams’ chances to win in overtime (which can be interpreted as a positive momentum). Fans exhibit stronger momentum beliefs compared to laymen. Overall, respondents’ perceptions contradict the existing empirical evidence that shows that the comeback team does not have higher chances to win the game in overtime. We discuss possible reasons for the discrepancy between the perceptions we observed and the empirical data.

Information

Type
Research Article
Creative Commons
Creative Common License - CCCreative Common License - BY
The authors license this article under the terms of the Creative Commons Attribution 3.0 License.
Copyright
Copyright © The Authors [2020] This is an Open Access article, distributed under the terms of the Creative Commons Attribution license (http://creativecommons.org/licenses/by/3.0/), which permits unrestricted re-use, distribution, and reproduction in any medium, provided the original work is properly cited.
Figure 0

Figure 1: Win probabilities assigned by practitioners and fans in textual description probability-prediction questions (Version 2 Part B).

Figure 1

Table 1: Probabilities assigned in textual description probability-prediction questions (Version 2 Part B).

Figure 2

Figure 2: Which team is more likely to win the game? Practitioners’ and fans’ responses in textual description multiple-choice questions (Version 1 Part B).

Figure 3

Figure 3: Which team is more likely to win the game? Practitioners’ and fans’ responses in score reports multiple-choice questions (Version 2 Part A).

Figure 4

Table 2: Overall evaluation of chances to win – probability-prediction questions.

Figure 5

Table 3: Overall evaluation of chances to win – multiple-choice questions.

Figure 6

Table 4: Summary statistics - questions about level of engagement in basketball. (The p-value reported in the right column is the two-tailed p-value of the t-test for difference in means between laymen and fans.)

Figure 7

Table 5: Regressions analyzing the probability-prediction questions. The first line is the comeback type. The dependent variable is the probability assigned to the comeback team to win. The p-values refer to the coefficients of the variable in the line above. All regressions are based on the entire sample of 250 respondents.

Figure 8

Table 6: Reasons for momentum-based beliefs. (p-values are 1-tailed.)

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