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Understanding prototype testing: how student designers structure sessions and ask questions with stakeholders

Published online by Cambridge University Press:  27 August 2025

Pa Chang Vang*
Affiliation:
College of Design, University of Minnesota, Twin Cities, USA Human Factors & Ergonomics Program, USA
Carlye Anne Lauff
Affiliation:
College of Design, University of Minnesota, Twin Cities, USA School of Product Design USA

Abstract:

While prototype testing with stakeholders is key for valuable feedback in iterative design, there is limited research on how novice designers, who lack the relevant experience, solicit meaningful feedback. This paper analyzes 30 prototype testing sessions from five student design teams to understand how novices structure their testing time by identifying and reporting the instances of testing interactions and types of questions within different contexts. Initial findings show that novices effectively set up testing, engage in active listening, and ask more close-ended follow-up questions. However, they rarely conclude sessions, seek stakeholder questions, and use fewer leading questions in later testing sessions. This preliminary understanding highlights opportunities to strengthen novices’ skills in prototype testing and how testing approaches affect stakeholder feedback quality.

Information

Type
Article
Creative Commons
Creative Common License - CCCreative Common License - BYCreative Common License - NCCreative Common License - ND
This is an Open Access article, distributed under the terms of the Creative Commons Attribution-NonCommercial-NoDerivatives licence (http://creativecommons.org/licenses/by-nc-nd/4.0/), which permits non-commercial re-use, distribution, and reproduction in any medium, provided the original work is unaltered and is properly cited. The written permission of Cambridge University Press must be obtained for commercial re-use or in order to create a derivative work.
Copyright
© The Author(s) 2025
Figure 0

Figure 1. Prototype evolution of five design teams across three design checkpoints

Figure 1

Figure 2. Prototype Testing Set Up

Figure 2

Table 1. Adapted codebook from interviews to prototype testing sessions (Grover et al., 2022).

Figure 3

Figure 3. Example: testing interaction codes in NVivo for one prototype testing session

Figure 4

Table 2. Instances of testing interactions per design team for all checkpoints.

Figure 5

Table 3. Open vs. closed-ended questions during specific contexts.