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Developing and evaluating a design method for positive artificial intelligence

Published online by Cambridge University Press:  12 November 2024

Willem van der Maden*
Affiliation:
Department of Human-centered Design, Faculty of Industrial Design Engineering, Delft University of Technology, Delft, Netherlands
Derek Lomas
Affiliation:
Department of Human-centered Design, Faculty of Industrial Design Engineering, Delft University of Technology, Delft, Netherlands
Paul Hekkert
Affiliation:
Department of Human-centered Design, Faculty of Industrial Design Engineering, Delft University of Technology, Delft, Netherlands
*
Corresponding author: Willem van der Maden; Email: willem.maden@gmail.com
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Abstract

In an era where artificial intelligence (AI) permeates every facet of our lives, the imperative to steer AI development toward enhancing human wellbeing has never been more critical. However, the development of such positive AI poses substantial challenges due to the current lack of mature methods for addressing the complexities that designing AI for wellbeing poses. This article presents and evaluates the positive AI design method aimed at addressing this gap. The method provides a human-centered process for translating wellbeing aspirations into concrete interventions. First, we explain the method’s key steps: (1) contextualizing, (2) operationalizing, (3) designing, and (4) implementing supported by (5) continuous measurement for iterative feedback cycles. We then present a multi-case study where novice designers applied the method, revealing strengths and weaknesses related to efficacy and usability. Next, an expert evaluation study assessed the quality of the case studies’ outcomes, rating them moderately high for feasibility, desirability, and plausibility of achieving intended wellbeing benefits. Together, these studies provide preliminary validation of the method’s ability to improve AI design, while identifying opportunities for enhancement. Building on these insights, we propose adaptations for future iterations of the method, such as the inclusion of wellbeing-related heuristics, suggesting promising avenues for future work. This human-centered approach shows promise for realizing a vision of “AI for wellbeing” that does not just avoid harm, but actively promotes human flourishing.

Information

Type
Research Article
Creative Commons
Creative Common License - CCCreative Common License - BY
This is an Open Access article, distributed under the terms of the Creative Commons Attribution licence (http://creativecommons.org/licenses/by/4.0), which permits unrestricted re-use, distribution and reproduction, provided the original article is properly cited.
Copyright
© The Author(s), 2024. Published by Cambridge University Press
Figure 0

Figure 1. It shows a schematic representation of a cybernetic system. The different categories of challenges can be mapped onto this framework: (1) understanding the system context which entails modeling the relation between wellbeing of the systems constituents and its various components; (2) operationalizing said model of wellbeing; (3) designing interventions to actively promote operationalized model of wellbeing; and (4) retaining alignment with the overall goal. The latter refers to both challenges of algorithmic optimization and scrutinizing the objective (e.g., Is the wellbeing objective still aligned to needs and desires of all relevant stakeholders?) Used with permission from van der Maden et al., (2023b).

Figure 1

Figure 2. Diagram illustrating the positive AI method’s cyclical approach within a wellbeing context. Phases 1 (contextualization) and 2 (operationalization) primarily contribute to developing the sensors of the AI system, while phases 3 (design) and 4 (implementation) focus on developing its actuators – reference the section on the background of AI for a discussion of sensors and actuators. The cycle culminates in phase 5 (continuous alignment), demonstrating an ongoing feedback loop between all stages and its environment.

Figure 2

Figure 3. Three visuals used to illustrate key aspects of MiHue’s journey as presented in the expert study: (a) the protagonist’s frustration with current dating apps that focus on looks over personality; (b) the protagonist entering their interests during MiHue’s enhanced account creation process that encourages authentic self-representation; (c) the protagonist matching with someone who shares common interests, as highlighted by MiHue’s features that spotlight unique and shared traits between users to foster meaningful connections.

Figure 3

Figure 4. Three visuals used to illustrate key aspects of the FoodVibe journey as presented in the expert study: (a) a user frustrated with nutritional limitations when deciding what to cook; (b) the user utilizing FoodVibe’s “Recipe Generator” by taking photographs of ingredients on-hand so the app can suggest customized recipes; and (c) two people cooking together in the kitchen, representing FoodVibe’s goal of promoting wellbeing through shared meals and human connections.

Figure 4

Figure 5. Three visuals used to illustrate key aspects of the Explore More journey as presented in the expert study: (a) a bored user unsure what to listen to; (b) an interactive map of music genres that lets users visually browse and see their tastes in context; (c) a user happily dancing after Explore More recommended an unfamiliar yet related genre, demonstrating how it aims to broaden perspectives and facilitate personal growth through personalized music discovery.

Figure 5

Figure 6. Barchart comparison of expert evaluation ratings across the three concepts: MiHue, FoodVibe, and Explore More. Metrics visualized include perceived realism, wellbeing impact, business desirability, and business feasibility.