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Dynamic eye-tracking on large screens: a 3D printed adjustable guide rail platform

Published online by Cambridge University Press:  27 August 2025

Shivam Acharya
Affiliation:
Pennsylvania State University, USA
Lingyun He*
Affiliation:
Pennsylvania State University, USA
Farnaz Tehranchi
Affiliation:
Pennsylvania State University, USA

Abstract:

This paper provides a design solution to the existing problem of using eye trackers for large screens. Traditional eye trackers are limited to commercial and smaller-sized screens. However, as larger screens become increasingly popular and essential for various tasks, their impact needs further investigation in user performance and behavioral studies. This work introduces a design approach for adjustable guide rail system to make moving an eye tracker along with the user's head position possible. The testing results showcase robust, accurate and functions under varying real-world conditions, making it ideal for Human-Computer Interaction and User Experience Research. The Guide Rail design employed by this system is easy to manufacture and incorporates 3D printed parts making it easily reproducible and open for customization.

Information

Type
Article
Creative Commons
Creative Common License - CCCreative Common License - BYCreative Common License - NCCreative Common License - ND
This is an Open Access article, distributed under the terms of the Creative Commons Attribution-NonCommercial-NoDerivatives licence (http://creativecommons.org/licenses/by-nc-nd/4.0/), which permits non-commercial re-use, distribution, and reproduction in any medium, provided the original work is unaltered and is properly cited. The written permission of Cambridge University Press must be obtained for commercial re-use or in order to create a derivative work.
Copyright
© The Author(s) 2025
Figure 0

Figure 1. (a) Head yaw, roll and pitch movements significantly affect eye-trackers' accuracy in larger screens (Rozali et al., 2022), (b) Gazepoint GP3 HD eye-tracker, and (c) LG 47-inch LED HDTV used for testing

Figure 1

Figure 2. Window projection on a large screen can be adjusted using Gazepoint Control: (a) The native Gazepoint control software, (b) Open Broadcaster Software (OBS Studio), and (c) Small screen projection on a large screen

Figure 2

Figure 3. Design evolution: (a) Tracker position testing, (b) Tracker inclined to face the user, and (c) Tracker position and dynamic path based on field of view

Figure 3

Figure 4. CAD model showing: (a) Guide rail base, Sleeve with compliant mechanisms and compliant snap-fit buckle, (b) Horizontal Rail and Final assembly

Figure 4

Figure 5. Final prototype demonstration showing dynamic tracking capabilities

Figure 5

Figure 6. (a) Division of 47-inch screen into six 24-inch calibration sections is used for the validation methodology, (b) The testing protocol has five-point validation test patterns for each pattern two inner, and (c) Outer AOIs definition

Figure 6

Table 1. Accuracy of the left section, the centre section and the right section for top and bottom test results