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Network games with local correlation and clustering

Published online by Cambridge University Press:  12 December 2025

P. J. Lamberson*
Affiliation:
Department of Communication, UCLA, Los Angeles, CA, USA
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Abstract

In many contexts, an individual’s beliefs and behavior are affected by the choices of their social or geographic neighbors. This influence results in local correlation in people’s actions, which in turn affects how information and behaviors spread. Previously developed frameworks capture local social influence using network games, but discard local correlation in players’ strategies. This paper develops a network games framework that allows for local correlation in players’ strategies by incorporating a richer partial information structure than previous models. Using this framework we also examine the dependence of equilibrium outcomes on network clustering—the probability that two individuals with a mutual neighbor are connected to each other. We find that clustering reduces the number of players needed to provide a public good and allows for market sharing in technology standards competitions.

Information

Type
Research Article
Creative Commons
Creative Common License - CCCreative Common License - BYCreative Common License - NCCreative Common License - ND
This is an Open Access article, distributed under the terms of the Creative Commons Attribution-NonCommercial-NoDerivatives licence (https://creativecommons.org/licenses/by-nc-nd/4.0/), which permits non-commercial re-use, distribution, and reproduction in any medium, provided that no alterations are made and the original article is properly cited. The written permission of Cambridge University Press or the rights holder(s) must be obtained prior to any commercial use and/or adaptation of the article.
Copyright
© The Author(s), 2025. Published by Cambridge University Press
Figure 0

Table 1. Payoffs to agent $i$ from agent $j$

Figure 1

Figure 1. The evolution of the fraction of agents playing the preferred strategy over time in a game of strategic complements under a range of initial conditions.

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Figure 2. Comparison of the correlation and independent models for a game of strategic complements.

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Figure 3. The evolution of the fraction of agents playing $x$ over time in a game of strategic substitutes under a range of initial conditions.

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Figure 4. The conditional probability $p_{x|x}$ from the correlation model (solid lines), and the fraction of agents playing strategy $x$ from an independent model (dashed lines). The blue lines are for a game of strategic complements and the orange lines are for a game of strategic substitutes.

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Figure 5. The expected number of neighbors playing $x$ for an agent playing $x$ in a game of strategic substitutes with $\tau =4$ under the correlation model (purple) and the independent model (green).

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Figure 6. The effect of clustering under strategic substitutes.

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Figure 7. The effect of clustering under strategic complements.

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Figure 8. Comparison of the correlation and independent models for a game of strategic complements with simulation results.

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Figure 9. The expected number of neighbors playing $x$ for an agent playing $x$ in a game of strategic substitutes with $\tau =4$ under the correlation model (purple) and the independent model (green) along with simulation results (black with x).

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Figure 10. Simulation results for the effect of clustering under strategic substitutes.

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Figure 11. Theoretical predictions and simulation results for the effect of clustering under strategic complements.

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Figure 12. Theoretical predictions in a regular network compared to simulation results in a network with a Poisson degree distribution under strategic complements.

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Figure 13. Theoretical predictions in a regular network compared to simulation results in a network with a Poisson degree distribution under strategic substitutes.