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Cultural evolution of football tactics: strategic social learning in managers’ choice of formation

Published online by Cambridge University Press:  21 May 2020

Alex Mesoudi*
Affiliation:
Human Behaviour and Cultural Evolution Group, Department of Biosciences, College of Life and Environmental Sciences, University of Exeter, Penryn, Cornwall TR10 9FE, UK
*
*Corresponding author. Email: a.mesoudi@exeter.ac.uk

Abstract

In order to adaptively solve complex problems or make difficult decisions, people must strategically combine personal information acquired directly from experience (individual learning) and social information acquired from others (social learning). The game of football (soccer) provides extensive real world data with which to quantify this strategic information use. I analyse a 5-year dataset of all games (n = 9127, 2012–2017) in five top European leagues to quantify the extent to which a manager's initial formation is guided by their personal past use or success with that formation, or other managers’ use or success with that formation. I focus on the 4231 formation, the dominant formation during this period. As predicted, a manager's choice of whether to use 4231 is influenced by both their recent use of 4231 (personal information) and the use of 4231 in the entire population of managers in that division (social information). Against expectations, managers relied more on personal than social information, although this estimate was highly variable across managers and divisions. Finally, there did not appear to be an adaptive tradeoff between social and personal information use, with the relative reliance on each failing to predict managerial success.

Information

Type
Research Article
Creative Commons
Creative Common License - CCCreative Common License - BY
This is an Open Access article, distributed under the terms of the Creative Commons Attribution licence (http://creativecommons.org/licenses/by/4.0/), which permits unrestricted re-use, distribution, and reproduction in any medium, provided the original work is properly cited.
Copyright
Copyright © The Author(s), 2020
Figure 0

Figure 1. Frequencies of initial formations across all leagues (large image) and in the five separate leagues (right panels). The three most common formations are shown: 4231 (orange), 433 (blue) and 442 (green). Other less common formations are shown in grey. Frequencies are calculated as the proportion of all matches in consecutive 30-day bins that started with that formation. ‘Days’ are consecutive match days across five seasons from 2012 to 2017, omitting days on which no matches were played. EPL, English Premier League.

Figure 1

Table 1. Model comparison to test hypothesis H1. WAIC = Widely Applicable Information Criterion; pWAIC = penalty term for WAIC; dWAIC =difference from WAIC of best model; SE = standard error; dSE = difference from SE of best model

Figure 2

Table 2. Parameter estimates for the full model. Home/away is an indicator trait with separate estimates for formations used home and away. Varying effects show the standard deviations of the varying intercepts and slopes. See the Supplementary Material for full model specification and priors

Figure 3

Figure 2. (a) The predicted probability of using 4231 as a function of personal 4231 use, assuming that the 4231 win rate is the same as the non-4231 rate (black line, grey shading showing 89% CI), assuming that the personal 4231 win rate is 50% higher than the non-4231 win rate (orange line and shading), and assuming that the personal 4231 win rate is 50% lower than the non-4231 win rate (blue line and shading). (b) The equivalent predictions for population 4231 use, and + 50% or −50% population 4231 win rates relative to non-4231 population win rates.

Figure 4

Table 3. Tests of the differences between varying effects from the real data and varying effects from randomised data, to test hypothesis H3. Values shown are real minus randomised standard deviations

Figure 5

Figure 3. Relationship between each manager's win rate relative to the average manager's win rate and each manager's population:personal information use ratio as generated from the full model. Dotted lines indicate the average win rate and equal ratio. The thick line shows the predicted mean win rate at each value of the ratio, with shaded 89% CIs.

Figure 6

Table 4. Model estimates for the quadratic regression model with manager as unit of analysis, to test hypothesis H4. Parameter a is the intercept, b1 is the linear coefficient and b2 the quadratic coefficient. Win rate is modelled as normally distributed with standard deviation sigma. See the Supplementary Material for priors

Figure 7

Figure 4. (a) Effect of personal 4231 use on probability of choosing 4231 broken down by division. (b) Joint posterior densities of the relative reliance on personal and social information, for the five divisions. The solid black diagonal indicates equal personal and social influence. EPL, English Premier League.

Figure 8

Figure 5. Joint posterior densities of the relative reliance on personal and social information, for (a) five managers with high win rates and (b) five managers with low win rates, all of whom have managed more than 100 games in the period of study. Ellipses indicate the 80% confidence region for each manager. The solid black diagonals indicate equal personal and social influence.

Supplementary material: PDF

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