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Spatial computing in design: opportunities and challenges of a new technological paradigm

Published online by Cambridge University Press:  27 August 2025

Chris Snider*
Affiliation:
University of Bristol, United Kingdom
Aman Kukreja
Affiliation:
University of Bristol, United Kingdom
Chris Cox
Affiliation:
University of Bristol, United Kingdom

Abstract:

Spatial Computing (SC), the use of technology to blur the boundaries between physical and digital into an efficient, intuitive, high performance set of tools, holds huge promise for engineering design. With dramatic and accelerating industry prominence but little research in the design field, there is a need to generalize and frame SC for design. This paper contributes an operational framework for Spatial Engineering (SE) systems highlighting the roles of physical and digital users, objects, environments, and data, and five capabilities required for implementation. It then identifies value propositions for SE evidenced from review of the design field, including design activities in which value is generated. Finally, it presents research opportunities centered on good practice, system interaction and technology, and balancing overhead with the value that these systems provide.

Information

Type
Article
Creative Commons
Creative Common License - CCCreative Common License - BYCreative Common License - NCCreative Common License - ND
This is an Open Access article, distributed under the terms of the Creative Commons Attribution-NonCommercial-NoDerivatives licence (http://creativecommons.org/licenses/by-nc-nd/4.0/), which permits non-commercial re-use, distribution, and reproduction in any medium, provided the original work is unaltered and is properly cited. The written permission of Cambridge University Press must be obtained for commercial re-use or in order to create a derivative work.
Copyright
© The Author(s) 2025
Figure 0

Figure 1. Spatial systems: (left to right) physical / digital prototyping (Cox et al., 2024); spatial design reviews (Horvat et al., 2024), spatial workshop training (Bisson et al., 2023), OpenCap1

Figure 1

Figure 2. (left) Prominence of research on “Spatial Computing” since 2000. (Right) Gartner Tech Trends for 2024, showing SC lower left as an ‘Innovation Trigger’

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Figure 3. Framework for spatial systems in design

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Tabel 1. Description of elements within the Spatial Framework

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Figure 4. Evolution of extended reality technology. left to right: NASA (∼1990), HTC Vive (2015), Microsoft Hololens (2016), Meta Quest 3 (2023), Meta Project Orion (late 2020s)

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Figure 5. Technical components of Spatial Engineering systems

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Tabel 2. Value propositions identified by extant works. References given in footnote4

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Tabel 3. Activities investigated for SE systems in design. Letters indicate value, see Table 2