Hostname: page-component-89b8bd64d-b5k59 Total loading time: 0 Render date: 2026-05-09T11:22:34.549Z Has data issue: false hasContentIssue false

Why cultural distance can promote – or impede – group-beneficial outcomes

Published online by Cambridge University Press:  11 March 2024

Bret Alexander Beheim*
Affiliation:
Department of Human Behaviour, Ecology and Culture, Max Planck Institute for Evolutionary Anthropology, Leipzig, Germany
Adrian Viliami Bell
Affiliation:
Department of Anthropology, University of Utah, Salt Lake City, Utah, USA
*
Corresponding author: Bret Alexander Beheim; Email: bret_beheim@eva.mpg.de

Abstract

Quantifying the distance between cultural groups has received substantial recent interest. A key innovation, borrowed from population genetics, is the calculation of cultural FST (CFST) statistics on datasets of human culture. Measuring the variance between groups as a fraction of total variance, FST is theoretically important in additive models of cooperation. Consistent with this, recent empirical work has confirmed that high values of pairwise CFST (measuring cultural distance) strongly predict unwillingness to cooperate with strangers in coordination vignettes. As applications for CFST increase, however, there is greater need to understand its meaning in naturalistic situations beyond additive cooperation. Focusing on games with both positive and negative frequency dependence and high-diversity, mixed equilibria, we derive a simple relationship between FST and the evolution of group-beneficial traits across a broad spectrum of social interactions. Contrary to standard assumptions, this model shows why FST can have both positive and negative marginal effects on the spread of group-beneficial traits under certain realistic conditions. These results provide broader theoretical direction for empirical applications of CFST in the evolutionary study of culture.

Information

Type
Research Article
Creative Commons
Creative Common License - CCCreative Common License - BY
This is an Open Access article, distributed under the terms of the Creative Commons Attribution licence (http://creativecommons.org/licenses/by/4.0/), which permits unrestricted re-use, distribution and reproduction, provided the original article is properly cited.
Copyright
Copyright © The Author(s), 2024. Published by Cambridge University Press
Figure 0

Figure 1. Six diversity scenarios for a metapopulation of nine groups (circles) characterised by a global mean ${\bar x}$ and FST. For some discrete individual trait with two types, A (green) and B (yellow), we compare metapopulation mean frequencies of A at two levels, ${\bar x}$ ∈{0.1,0.5} and three between-total variance ratios, FST ∈{0.1,0.5,0.9}. Theoretical models of the evolution of cooperation indicate that metapopulations with equal FST are equally likely to evolve altruistic behaviour, and altruism is most likely to evolve in metapopulations with higher FST (rightmost column), regardless of ${\bar x}$ (Hamilton, 1975). The simulation code to reproduce this figure is in the Supporting Information.

Figure 1

Figure 2. (left) Payoffs for frequency-dependent interactions, for individuals who only employ trait A (xij = 1, green) and only employ trait B (xij = 0, yellow) following Eq. (3). In this particular interaction, n = −mk/(1 − k), which defines the Invisible Hand game with k = 0.6. (right) Phase space of all possible games described by Eq. (3), with well-known game structures defined by specific ratios (slopes) of n to m. Here k = 0.6. Coordination dilemmas in which A is GBT (light blue) are defined by m > n > 0, and simple coordination by m > 0, n < 0 (dark blue). Complementarity games exist whenever m < 0, n > 0 (red) and anti-coordination dilemmas in which A is GBT by n > m > 0 (yellow). The space is symmetrical about the line n = −m(1 − k)/k so only the top half of the space is annotated (the bottom half is much the same, except B is now the GBT). The non-synergistic Prisoner's Dilemma exists at the degenerate case in which m = n (see SI Section 2)

Figure 2

Table 1. Categories of linear synergy in terms of the marginal effect m of an increase in the frequency of A on individuals with trait A and marginal effect n on individuals with trait B, with specific examples of each category defined in terms of m, n and equilibrium frequency k. The conditions given for both coordination dilemmas and anti-coordination dilemmas assume that trait A is a group-beneficial trait (GBT), and equivalent conditions exist if instead B is a GBT. Pure Coordination, in contrast, requires that neither trait is a GBT. Note the example games assume also the mixed equilibrium is attainable, i.e. 0 < k < 1. See SI Section 3 for complete derivations of each game condition.

Figure 3

Figure 3. Marginal effects of an increase in FST on the spread of A across the spectrum of linear game structures following Eq. (8) with k = 0.6 and three values of ${\bar x}$. Effect units are given by dwΔx/dFST × var(xj)−1. Named games are located at specific points on the spectrum, with colours corresponding to the four regions described in Fig. 2, right. Trait A is a GBT over the left half of the spectrum (until θ* = atan2((1 − k), −k)), and B is a GBT in the lighter right half. No GBT exists at Pure Coordination and θ*.

Figure 4

Figure 4. Contour levels (colouration) showing the strength of selection on a generic trait A in four frequency-dependent games with k = 0.6 per Eq. (6). Trait A can increase at any frequency, ${\bar x}$, provided that metapopulation FST exceeds the critical value set by Eq. (7). Stag Hunt and Hawk–Dove both show increasing selection for the GBT as FST increases (a positive marginal effect). Pure Coordination, on the other hand, shows a uniformly negative marginal effect, and Invisible Hand has a negative marginal effect of FST below, and positive marginal effect above, the frequency ${\bar x}$ = ℓ (white dashed line) per Eq. (8). See SI Section 3 for detailed descriptions of each game. A simple coordination game with a similar pattern to Invisible Hand is described in SI Section 3.4, following Allen and Nowak (2015).

Figure 5

Figure 5. For a metapopulation of M groups each of N individuals with binary traits, there are $\left({\matrix{ {N + M} \cr M \cr } } \right)$ unique combinations of ${\bar x}$ and FST. Shown are possible values for groups of N = 3 individuals (black) and N = 10 individuals (blue).

Figure 6

Table 2. Glossary of variables used

Supplementary material: File

Beheim and Bell supplementary material

Beheim and Bell supplementary material
Download Beheim and Bell supplementary material(File)
File 588.3 KB